Dragon Ball Z: Battle of Z review for PS Vita, PS3, Xbox 360

Platform: PS Vita
Also On: PS3, Xbox 360
Publisher: Namco Bandai
Developer: Artdink
Medium: Digital
Players: 1-8
Online: Yes
ESRB: T

Dragon Ball Z: Battle of Z really isnโ€™t meant for people like me. And by โ€œpeople like meโ€, I mean people who have little to no experience with anime in general, or Dragon Ball Z in particular. I loved Asuraโ€™s Wrath, I enjoyed One Piece: Pirate Warriors 2, and I have vague memories of watching Astro Boy at some point in the mid- to late-โ€™80s, but if my life depended on telling you a single thing about Goku, Vegeta and Co., Iโ€™d be a goner.

Ordinarily, this probably wouldnโ€™t be an issue. I mean, even if I didnโ€™t totally get all the nuances of that aforementioned One Piece game, it still had some nods towards a plot structure that meant I could more or less get a handle on what was going on. In Battle of Z, by contrast, thereโ€™s none of that. Every single level plops you and a few other characters down, then some more characters show up, and you fight. Occasionally they say a few things to each other, but if theyโ€™re saying stuff thatโ€™s advancing some kind of story, itโ€™s totally lost on me. At the risk of stereotyping, I get that fan service is big for anime-centred games, but Battle of Z seems to take that to an extreme, in that, as far as I can tell, itโ€™s nothing but fan service. (Or, alternatively, it really is just a bunch of random characters thrown together, and none of it makes any sense even if you are a fan of the seriesโ€ฆbut seeing as Iโ€™m the novice here, it seems wise to give the gameโ€™s developers the benefit of the doubt.)

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This lack of story is kind of a shame, because the game itself is kind of enjoyable. Iโ€™m a bit of a sucker for superhero games, and itโ€™s hard to think of something more superheroic than flying around, punching people through rocks and firing laser beams out of your hands. Sure, it gets a little repetitive after awhile, seeing as a) the environments donโ€™t change all that much and b) thereโ€™s no apparent rhyme or reason for why, exactly, youโ€™re flying around punching bad (or, possibly, good?) guys, but itโ€™s still a heck of a lot of fun in small doses โ€” and, thankfully, for the most part small doses is what Battle of Z offers, with even the longest levels being over and done with in about fifteen minutes.

Of course, even in bite-sized chunks, the gameโ€™s combat limitations are noticeable. Thereโ€™s one button for melee attacks and one button for long-range attacks, and even if the names of those attacks may vary from character to character, they donโ€™t change all that much. You can modify them slightly to make them a little more powerful or more accurate โ€” but even then, they only change the attacks into slightly more supercharged punches, kicks and laserbeams.
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In other words, this is where some semblance of a story wouldโ€™ve come in handy. Again, this may all make perfect sense of youโ€™re a DBZ devotee (and if it does, I fully expect to be schooled on the finer points of Dragon Ball Z lore down in the comments). But that all goes back to my first point: unless you really know that stuff, all Battle of Z has to offer you is a bunch of guys with insane hair flying around and whaling on each other (which, come to think of it, actually sounds totally awesome). Fun though that may be, it wonโ€™t take long until youโ€™re craving more, and unless youโ€™re a hardcore fan, Battle of Z doesnโ€™t have that to offer.

Grade: B
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