Velocity Ultra review for PS Vita

Platform: PlayStation Vita
Publisher: FuturLab
Developer: FuturLab
Medium: Digital
Players: 1
Online: Leaderboards
ESRB: E

Velocity Ultra got its start as a PS Mini called Velocity, so itโ€™s not too surprising that the game is a little bite-sized: lots of short missions, relatively basic controls, rudimentary cut scenes. Basically, itโ€™s the kind of game that wouldnโ€™t have existed, say, six years ago, before Appleโ€™s App Store showed that there was a (rather lucrative) market for them.

Of course, the App Store also showed that size didnโ€™t really matter, and that tiny little handheld games could be just as fun as triple-A ones. This is a truth thatโ€™s reinforced by Velocity Ultra. All those bite-sized aspects that I mentioned last paragraph make it well-suited to both longer gaming sessions and quick gaming breaks alike.

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Take the short missions, for example. Most of them can be breezed through in just a few minutes, perfect for when you just want to kill a few minutes during a commute or between classes. At the same time, however, theyโ€™re structured in such a way that itโ€™s very, very easy to sink massive amounts of time into them โ€” youโ€™ve got online leaderboards, youโ€™ve got gold/silver/bronze stars, and, most importantly, thereโ€™s the constant sense of โ€œHey, that last one didnโ€™t take too long, I can squeeze in one more!โ€ Just speaking from personal experience, I regularly found that one mission would turn into five missions would turn into eight to ten missions, and next thing I knew it would be an hour or two later.

In fact, everything about the game strikes this balance between casual and hardcore. The story: told via colorful, comic-style graphics, but basic enough (essentially, kill the aliens and save the survivors) that you can put the game down and come back to it without feeling like youโ€™ve completely lost the plot. The controls: easy to pick up (Velocity Ultra is, at its core, a shmup, so most of the game is flying forward and shooting aliens), but difficult to really master until youโ€™ve played at least a couple of times.

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And the music?oh, the music. Thereโ€™s a reason FuturLab can get away with selling the soundtrack separately on iTunes. Itโ€™s fantastic, a neat mixture of old-school video games and modern-day dance party. Couple that with the bright graphics, and youโ€™ve got a real feast for the senses.

Come to think of it, that description works just as well for the game as a whole, too: Velocity Ultra is a treat to play. It looks great, it sounds great and it plays great. It is, quite simply, just a great game, and a must-have for Vita owners.

Grade: A
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