Mobile Suit Gundam: Extreme VS-Force review for PS Vita

Platform: PS Vita
Publisher: Bandai Namco
Developer: Bandai Namco
Medium: Digital
Players: 1-2
Online: No
ESRB: E10+

In theory, Mobile Suit Gundam: Extreme VS-Force should be awesome. After all, itโ€™s giant robots battling it out over ruined cities with bombs and lasers. While Iโ€™ve admittedly never seen the anime on which the game is based, I feel like the mere existence of giant fighting robots should, by itself, be enough to make any game worthwhile.

Turns out itโ€™s not even remotely close. I mean, maybe my experience with the game is severely limited by my lack of familiarity with the subject matter, but it feels like the entire Mobile Suit Gundam: Extreme VS-Force โ€” which feels like it should have a much easier acronym โ€” experience can be summed up with the adjectives โ€œloudโ€, โ€œflashyโ€, and โ€œincomprehensible.โ€

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Not too surprisingly, those three qualities are closely intertwined. Every level features people shouting at you through your headset for reasons that are never made clear; presumably what theyโ€™re saying is related to the mission youโ€™re on, but since the voices are in untranslated, unsubtitled Japanese, thatโ€™s entirely guesswork. Every level is a riot of exploding colours, but not in a good way; rather, itโ€™s because the game crams lots and lots of robots and explosions and lasers into each mission, but everything happens in such a haphazard manner itโ€™s not always clear whatโ€™s going on. Like I said: loud, flashy, and incomprehensible.

Assaults on the senses might be forgivable if Mobile Suit Gundam at least managed to be fun despite those flaws. Sadly, itโ€™s not. In theory, the levels vary between escort missions, squad-based battles, and capture-the-flag-style fights. In practice, however, while the objectives may differ, the gameplay is all the same โ€” lots of shooting missiles and clashing robot swords, repeated over and over again until you reach the missionโ€™s end.

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On top of that, the combat isnโ€™t even particularly fun. None of the robots move in anything close to a fluid manner, which means youโ€™re left with clunky giants moving around awkwardly. True to life, perhaps (if there were such a thing as giant fighting robots), but not all that enjoyable.

Again, maybe Iโ€™m missing something because I didnโ€™t go into Mobile Suit Gundam: Extreme VS-Force with a prior knowledge of what I was getting into. But it never felt like the game would be substantially better if I had an intimate knowledge of what was going on. It felt like it would be better if it was, you know, a better game.

Grade: D+
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