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Grass Cutter – Mutated Lawns review for PS Vita, PS4, Xbox One, Switch


Platform: PS Vita
Also On: PC, Xbox One, Switch, PS4
Publisher: Sometimes You
Developer: USANIK
Medium: Digital
Players: 1
Online: No
ESRB: E

The truly surprising thing about Grass Cutter – Mutated Lawns is that, as far as I can tell, it didn’t get its start as a mobile game. After all, ot certainly feels a lot like one. It’s built around a fairly simple premise — you have to mow a lawn — that gradually gets a little more complex, and as you play you earn in-game currency to buy better lawnmowers, which feels like a thankfully unexplored avenue for monetization.

Mind you, it’s also a game that would be nearly impossible to play on a touchscreen, so playing it with a proper D-pad feels like a much more natural fit.

In any case, the best way I can describe Grass Cutter – Mutated Laws is what Pac-Man would be like, if Pac-Man were mowing lawns instead of eating pellets. You direct your lawnmower around a lawn, eating up squares of grass and avoiding hazards like ponds, sprinklers, and, er, monsters, and you regularly have to make quick, sharp turns (which would be hell if you were trying to steer with a touchscreen).

It’d all be pretty boring if it weren’t for the fact that Grass Cutter has one heck of a soundtrack. Even if the game itself starts feeling repetitive early on, the thumping beat that accompanies the game — and that even plays through loading screens — will make you want to keep playing well after you’ve grown bored of the gameplay.

Unfortunately, that’s not enough to make Grass Cutter – Mutated Lawns worth playing. Worth listening to, sure, but unless you don’t mind paying console prices for something that feels like it’d be a lot cheaper if it had come out on the App Store just for a great soundtrack, your money is probably better off spent elsewhere.

Sometimes You provided us with a Grass Cutter – Mutated Lawns PS Vita code for review purposes.

Grade: C