Danganronpa V3: Killing Harmony review for PS Vita, PS4

Platform: PS Vita
Also On: PS4, PC
Publisher: NIS America
Developer: Spike Chunsoft
Medium: Digital/Vita Card/Disc
Players: 1
Online: No
ESRB: M

My love for the Danganronpa series should be pretty well established by this point. I was blown away by the first one. I adored the second one. I was rather fond of the third one, despite/because of the fact it saw the series abandon its usual adventure/Ace Attorney-style roots, opting to become a third-person shooter instead.

Somehow, though, despite all that, my reaction to Danganronpa V3: Killing Harmony is basically indifference.

Itโ€™s not like anything has changed this time out. You still have Monokuma at the centre of everything, as rude and insulting and murderous as ever. You still have a group of 16 โ€œultimateโ€ students, trapped together in a school. You still have the trials, where the students determine who amongst them is a murder and which end in the death of the unlucky parties. And, of course, itโ€™s still all incredibly stylish.

I think itโ€™s that โ€œstillโ€ in the paragraph above thatโ€™s bugging me. No matter how cool the game may look or how diabolical Monokuma may be, itโ€™s all starting to feel a little rote by now. The specifics of the charactersโ€™ โ€œultimateโ€ abilities may have changed, but they all still conform to various archetypes that will be familiar to anyone whoโ€™s played the previous games. Likewise, the school at which the game takes place may be a little bigger than the settings of the previous games, but just because thereโ€™s more rooms to explore doesnโ€™t mean that youโ€™re doing anything particularly different in them. Itโ€™s still an adventure game where youโ€™re looking for clues and chatting with/questioning classmates; having more, in this respect, isnโ€™t inherently better.

Unfortunately, Danganronpa V3 seems to believe the opposite, and takes the โ€œmore is betterโ€ approach at every opportunity. Like Monokuma? Then youโ€™ll be happy to hear that thereโ€™s basically six more versions of him here, as represented by the six Monokubs who first welcome the students. Like the interactions between the students? Then, again, youโ€™ll be pleased to hear that this game draws out their conversations, giving you even more opportunities to read them fretting about whether one of them could secretly be a murderer.

Just about the only new thing this time around is the ending, which arguably recontextualizes the entire series in a way thatโ€™s sure to leave some people infuriated.

Personally, though? I donโ€™t think that a controversial, divisive ending changes the fact that everything that comes before it is basically just 35+ hours of more of the same. If youโ€™re a PS4 owner, of course, all of this will seem new and kind of scandalous, so I can see why it may appeal to some people, but for Vita owners hoping that the previous Danganronpa game marked a new direction for the series, Danganronpa V3: Killing Harmony will represent a bit of a step back to the safe and familiar (to the extent, obviously, that Danganronpa could ever be described as โ€œsafeโ€).

NIS America provided us with a Danganronpa V3: Killing Harmony PS Vita code/copy for review purposes.

Grade: B-
Want to know more about our review scoring criteria? Read our Review Guidelines!