Mary Skelter: Nightmares review for PS Vita

Platform: PS Vita
Publisher: Idea Factory
Developer: Idea Factory/Compile Heart
Medium: Digital/Disc
Players: 1
Online: No
ESRB: M

In some respects, what you get out of Mary Skelter: Nightmares isnโ€™t all that different from, say, Demon Gaze, or Operation Abyss, or Stranger of Sword City. Itโ€™s a first-person Japanese dungeon-crawler with turn-based combat, with your typical cutscenes that feature various characters sliding onto and off of the screen. From that perspective, it doesnโ€™t break much new ground.

The thing about Mary Skelter isโ€ฆwell, itโ€™s kind of insane.

Some of this, admittedly, is in the distinctly Japanese, kinda-pervy definition of insane. Case in point: the male main character, Jack, can โ€œsupportโ€ the female characters by shooting his blood onto them with his โ€œMary Gunโ€. (There are just so many squicky things going on in that sentence, itโ€™s hard to isolate just one.) Additionally, of course, this wouldnโ€™t be a JRPG unless the female charactersโ€™ clothes fell off for some reason; here itโ€™s because too much monster blood can corrupt them, and cause them to go into a violent, scantily-clad rage.

Other crazy aspects of the game are significantly less cringe-worthy. For example, the story is absolutely bonkers, and brings together Jack from Jack and the Beanstalk, Alice in Wonderland, Red Riding Hood, Sleeping Beauty, and a number of other fairytale characters. True, the characters themselves never grow beyond stereotypes and archetypes, but the plot โ€” in which theyโ€™re trapped in a sentient dungeon โ€” is over-the-top enough to make that easy to overlook.

Iโ€™ve also got to give Mary Skelter: Nightmares credit for using a colour scheme that you donโ€™t usually see outside of the early โ€™90s. Neon pastels are a nice change of pace from drab greens and greys (which seem to be especially predominant in games of this ilk), and it gives the game a different, Hot-Topic-but-in-a-good-way kind of vibe.

Beneath it all, of course, you mostly have a pretty standard dungeon-crawler; if youโ€™ve ever played one before, youโ€™ll know what you have coming up here. That said, the dungeon here is significantly more interesting than most I can name, since certain monsters actually chase you from time to time, which forces you to move quickly unless you want to be stuck in an unwinnable battle. Itโ€™s a neat twist, and the game is much more interesting for it.

Of course, the same could be said for nearly everything going on in Mary Skelter: Nightmares. As I said at the beginning, there are many ways this game couldโ€™ve come off as just another Japanese DRPG. To its enormous credit, it avoids all those pitfalls, and makes an interesting game in the process.

Idea Factory provided us with a Mary Skelter: Nightmares PlayStation Vita code for review purposes

Grade: A-
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