Also On: Nintendo 3DS, PC
Publisher: QubicGames
Developer: QubicGames
Medium: Digital
Players: 1
Online: No
ESRB: E10+
The Legend of Dark Witch features a trophy for completing the game in 45 minutes or less. This should tell you a lot about the game โ specifically, that when you play the game on the easiest difficulty level, youโll quickly find that itโs sufficiently lacking in content and features simple enough mechanics that beating everything in under an hour is relatively simple.
That isnโt the whole story, of course. It elides the fact that the gameโs final level is exponentially more difficult than everything thatโs come before it. Whereas you can beat each of the first six levels just by holding down the ?shoot? button and an occasional well-timed jump, the final level is harder by several orders of magnitude. Suddenly the game demands that you execute perfectly-timed jumps, shoot significantly more intelligent enemies, and generally play in a way that isnโt required of you at any point until then.
In this respect, I guess, the game is just giving ?easy? players a taste of whatโs in store for them on other difficulty levels. See, the other thing that the 45-minute trophy doesnโt tell you is that The Legend of Dark Witch owes a pretty major debt to Mega Man. Itโs not nearly as good as Mega Man, of course, but you donโt have to look too closely to see how the two games have quite a bit of common DNA.
Thatโs not the only place The Legend of Dark Witch borrows/steals from either. While the gameโs general aesthetic is ?generic Japanese anime? every so often youโll come across characters that look like they stepped out of a Kirby game. It doesnโt mean much in the big scheme of things, but every time they show up on screen, it makes for a jarring contrast.
Unfortunately, thatโs just about the only time The Legend of Dark Witch makes any kind of impression. In general, it passes by in a blur of jumping and shooting, and doesnโt give any reason why itโs worth your time or money.