Space Overlords review for PS Vita, PS4

Platform: PS Vita
Also On: PS4
Publisher: Excalibur Games
Developer: Excalibur Games/12 Hit Combo
Medium: Digital
Players: 1
Online: No
ESRB: E10+

For about five minutes, Space Overlords seems like it could be a decent game. It puts you down on a planet as some type of robot god, and gives you power to destroy every single thing on that planet. If youโ€™ve ever played the EDF series and wished you could play as the bad guys, for a brief moment it seems like this game will grant those wishes.

Then the game drives straight into a wall, and everything immediately starts sucking.

I probably shouldโ€™ve taken it as a warning sign that to get to those aforementioned few minutes, I had to spend at least as much time โ€” if not significantly more โ€” looking at loading screens. You start up Space Overlordsโ€ฆand you wait. You pick a robotโ€ฆand you wait. You pick a levelโ€ฆand you waitโ€ฆand then it shows a different screenโ€ฆand you wait some moreโ€ฆand then it shows one last screenโ€ฆon which you wait a moment before getting to play the game. Basically, any time you want to do anything in this game (at least in the Vita version โ€” the PS4 version doesnโ€™t suffer from quite the same issues), you need to be prepared to wait for several minutes.

Initially it seems the payoff to waiting might be almost worth it. Itโ€™s giant robots smashing buildings; thatโ€™s basically my definition of a fun game! The thing is, it quickly becomes apparent that the buildings arenโ€™t very big, thereโ€™s no feedback telling you how hard youโ€™re hitting them, and the smashing gets old pretty fast. The robot movements are slow and clunky, their attacks are weak, and theyโ€™re incredibly unresponsive to everything you want them to do. Thereโ€™s also the fact thereโ€™s no rhyme or reason to how quickly enemy attacks drain your health.

And, to top it all off, the landscapes are bland and interchangeable, and outside of those final loading screens, so too are the robots.

Basically, Space Overlords consists of a game with a somewhat neat tutorial level, and barely anything else of note. If you ever find yourself wondering what you missed by not playing this game, just stare at a wall until the feeling goes away, since thatโ€™s a pretty good approximation of what youโ€™d be doing with it, anyway.

Grade: D
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