Also On: PC
Publisher: Necrophone Games
Developer: Necrophone Games
Medium: Digital
Players: 1-4
Online: No
ESRB: T
Outside of maybe sex, I donโt think thereโs anything harder for games to get right than humour. I know Iโm not saying anything new here, but itโs something worth remembering when it comes to Jazzpunk. After all, weโre talking about something thatโs hugely subjective; what one person finds hilarious may leave someone else completely cold.
That goes double for a game like Jazzpunk, whose sense of humour is fairlyโฆidiosyncratic, to put it mildly. Itโs a spoof of Cold War-era spy movies set in a world of robots, and thatโs just about the most straightforward thing about it. Jazzpunk is a game where, for example, at one point youโll need to collect five spiders to throw at a restaurant owner, so that you can sneak into the kitchen, steal a pufferfish, and spray its juices onto sushi in order to steal someoneโs kidney.
It is, to say the least, weird. And itโs aggressively weird, too. Itโs not afraid to let its robotic freak flag fly, in a way that may be off-putting to anyone who doesnโt share in its off-kilter sense of humour.
If you do share Jazzpunkโs sense of humour, though, this game will seem like a dream come true. Youโll love uncovering all the weird little sidequests and Easter Eggs it has to offer, whether itโs spoofs of games like Doom and Wave Race, minigames built around combing beaches with metal detectors, or talking boxes. Youโll also be disappointed when you realize that the whole game can be beaten and all its trophies achieved in about three hours or less.
Of course, if you donโt share Jazzpunkโs appreciation for the wacky and random, those three hours will seem like an eternity. Like I said, what one person finds hilarious, another will find just plain stupid. Personally, I fall somewhere between those two extremes, which is why I may sound a little circumspect in my description of the game. There are undeniably parts that cracked me up, but there were also jokes that just didnโt land for me.
Then again, that may be how it is for nearly everyone outside of the gameโs creators, who presumably only included jokes that they loved. Jazzpunk clearly and proudly isnโt a game for everyone, but for anyone who shares its developersโ collective mindset, itโs likely that thereโll be a lot more hits than misses, and that by the end of those three hours, youโll be desperate for more.