Also On: Xbox One, PC
Publisher: Bitecore
Developer: Bitecore
Medium: Digital
Players: 1-4
Online: No
ESRB: E10+
Bounce Rescue! might just be the most generic game Iโve ever played in my life. Itโs not good. Itโs not bad. It justโฆis.
I mean, what else is there to say about a platformer where the main characters are interchangeable blobs on a mission to rescue more interchangeable blobs? The graphics are blandly colorful. The gameplay is straight out of Platforming 101. If Bounce Rescue does a single thing that innumerable other games havenโt already done โ both significantly better and significantly worse โ Iโd be astonished. Itโs just that meh.
If I really, really pushed myself, I could think of a few things I dislike about it, I guess. Like, why are the two main character blobs gendered, with a blue boy blob and a pink girl blob? Considering thereโs zero difference between them apart from their colors, and their respective genders have no bearing whatsoever on how they play, it seems kind of weird to even have the two options.
I have some minor issues with Bounce Rescue on the gameplay side, too. For example, the fact that thereโs not much of a checkpoint system at work here: you can either play the game on Easy and get an infinite amount of lives to play each level, or you can go for trophies on Normal and have to start each level from the beginning every time you die. It makes the game get a little bit frustrating pretty quickly, and it doesnโt help that every so often on Normal, for no discernible reason, youโre rescued by a little bubble and you can float yourself to safety. Thereโs no obvious rhyme or reason to it, but itโs here, and itโs enough to leave you feeling baffled.
Okay, maybe not baffled, since that signifies a bit of a strong feeling, and thereโs no way I care enough about Bounce Rescue! to wonder why it does what it does. Like I said, it just is, and it exists to be a generic platformer, and thereโs no reason why you should care about it one way or another.