HTR+ Slot Car Simulation review for PS Vita

Platform: PS Vita
Also On: PC
Publisher: QUByte Interactive
Developer: QUByte Interactive
Medium: Digital
Players: 1
Online: Leaderboards
ESRB: E

If Iโ€™ve learned one thing with HTR+ Slot Car Simulation, itโ€™s this: whatever you do, do not play it on Easy. Iโ€™m not exaggerating in the least when I say that the gameโ€™s lowest difficulty level sucks every possible bit of fun out of the game. You can win literally every single race just by pushing your carโ€™s acceleration up to the highest level and keeping your thumb in that same spot until you cross the finish line. Normally winning easily doesnโ€™t bother me too much, but when a paperweight could do pretty much everything the game asks of it, it crosses a line for me.

Of course, itโ€™s not like the game gets any more fun when you play it on โ€œNormalโ€ or โ€œHardโ€, either. Normal suffers from the same issue as Easy: itโ€™s extremely beatable if you accelerate to the max right out of the gate and stay that way for the whole race. I was able to beat entire courses without even looking at my screen, which doesnโ€™t seem like the sort of thing that should be happening. All I had to do was take the money Iโ€™d won after trouncing my Easy competitors, up my tire grip up to the max, and then sit back and let the wins roll in.

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Hard, by contrast, suffers from the opposite issue: itโ€™s virtually unwinnable. Crashes happen in HTR+ Slot Car Simulation at totally random points in the race, even as opponents seem to have no difficulties whatsoever leaving you in their dust. It may be a case of the game demanding a little more nuance from you once you reach a certain level, but if thatโ€™s indeed the case, it feels like it shouldโ€™ve spent a bit more time asking you to learn something โ€” anything at all, in fact โ€” during its first two-thirds.

Mind you, even if it did, Iโ€™m not sure it would help all that much, since no amount of skill would help you overcome the gameโ€™s glitches. And, unfortunately, those happen with an alarming regularity. I lost track of the number of times my car would get placed beneath the track (at least, I think it was beneath the track โ€” the available camera angles couldnโ€™t find it, so I just assumed), or suddenly reset even though it seemed to be going along fine, or suddenly slow down just as it was approaching a loop. Normally I might blame some of these things on user error, but when the game only asked that I pressed a button in a single spot, Iโ€™m going to go ahead and absolve myself on that.

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Maybe I shouldnโ€™t, though. After all, this is the first time Iโ€™ve ever seen slot cars โ€” real or virtual โ€” in action, so I may have missed out on some huge piece of essential strategy that explains it all. Then again, I won all those other races, so there clearly canโ€™t be that much strategy, at least not here. Which means that unless you just want to win a whole bunch of races without even trying, you can probably avoid HTR+ Slot Car Simulation.

Grade: D+
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