Also On: iOS
Publisher: Action Mobile Games
Developer: Action Mobile Games
Medium: Digital
Players: 1
Online: Yes
ESRB: T
Iโll be frank: 2013: Infected Wars is a pretty bad game. If youโre looking for a hidden Vita gem, keep on looking, because itโs pretty much the polar opposite of that. By virtually any measure you can imagine, itโs not very good.
And yetโฆI kind of like it.
Donโt get me wrong, Iโm not about to suggest itโs worth buying if your choice is between this and almost any other game. Itโs really only worth picking up if youโre a dedicated Vita completist like me, or if your Vita has a third person shooter-shaped whole in it (also like me) or if you just have an affinity for terrible games (again, like me). Basically, 2013: Infected Wars is the perfect game for me and almost no one else. For the most part, people are going to look at 2013 and see only the bad โ and really, they wonโt have to look very hard.
Itโs important to note that, to an extent, 2013 is bad by design. This much should be evident from the name; it was a little dumb when the game first came out in its titular year, and itโs still dumb today. As if the heavy-handed humour wasnโt obvious enough from the fact the game is called โ2013: Infected Warsโ, it gets driven home by a voiceover that explains how al-Qaeda caused a zombie apocalypse with a dirty bomb in โ you guessed it โ 2013. The intentional badness is rounded out by other voiceovers throughout the game that sound like they were shouted through a tin can and a piece of string.
Itโs clear, though, that 2013 isnโt just intentionally or ironically bad โ itโs just straight up bad, too. That much is obvious from the graphics, which look straight out of the PS2 era โ assuming they were subsequently filtered through an older model iPhone, too. Itโs obvious from the way the characters move; whether itโs the way your main character seems to stumble sideways through each level, or the fact all the zombies seem to seem to fly backwards like stiff plywood when they get shot, thereโs nothing remotely natural or fluid about any character movements here.
Really, itโs obvious in every aspect of the game: the fact all the weapons have the same impacts, even if their respective strengths are clearly different. The lousy aiming, which makes it impossible to tell whether a shot is going to blast a zombieโs brains out or glance off their arms leaving nothing more than a flesh wound. The way thatโฆwell, you probably get my point. Any way 2013 could be bad, it is.
So why do I still like it? For most of the reasons enumerated above. Because I like playing bad games. Because Iโm a fan of third-person shooters, even if theyโre terrible. Because it allows me to play a mediocre (at best) iOS shooter with buttons instead of touch controls, which โ I have to admit โ was a big part of why I switched from gaming on my phone to buying a PSP around five years ago.
In other words, not for any reason thatโd be enough for me to make the leap from saying โI loved 2013!โ to โI loved 2013โฆso you should too!โ From any objective perspective, itโs probably not worth your time, so unless you happen to be me, stay far, far away.