Also On: Ouya, PC
Publisher: Matt Makes Games
Developer: Matt Makes Games
Medium: Digital
Players: 1-4
Online: No
ESRB: E10+
I donโt think Iโve ever said this before in my life, but Iโm saying it now: Towerfall: Ascension would be so much better if it had online multiplayer.
Donโt get me wrong, itโs still a good game, and in general, I canโt stand playing games online. But online multiplayer seems like it would be such a perfect fit for the game โ particularly at a point in the PS4โs lifecycle where it hasnโt yet achieved total ubiquity โ itโs baffling that itโs not there.
To back up a little, so that the preceding two paragraphs have a little more context: Towerfall: Ascension is a decidedly retro game in every aspect. Old-school graphics, simple combat, chiptune musicโฆhonestly, this is one of the few retro-inspired games that truly brings me back to being a young kid playing NES.
With this dedication to the retro aesthetic comes two less-fantastic features: a hard-as-nails level of difficulty, and local-only multiplayer. These two things, of course, are intertwined. Judging from my experience with the 1-2 player mode โ Iโll admit right now that I wasnโt able to play the 2-4 player mode, since I only have one controller โ this game is freaking difficult, and it really seems like it would be easier to handle if youโve got a second person playing with you. Since I imagine that most (or at least a substantial minority of) PS4 owners only have one controller, the option to play Towerfall: Ascension online seems like it wouldโve had an amazingly positive impact โ and made it a little easier to boot.
That said, while the game wouldโve been improved by such an addition, itโs not like it really suffers from the absence of it. Towerfall: Ascension is still wonderful, and I say that as someone who was thoroughly terrible at it. As I said, this feels like an NES game, but a really great NES game. The combat โ jumping around a dungeon, shooting arrows at enemies and stomping on their heads โ is addictively simple, unburdened by hard-to-learn mechanics. Whatโs more, even if the game is insanely hard, itโs got the same feeling of being difficult-but-relatively-fair that a lot of the best games from the late โ80s had.
Still, Iโd only recommend buying it if you happen to have a second PS4 controller lying around โ itโs just that designed for local multiplayer. Then again, if youโre looking for a game that single-handedly justifies the purchase of a second controller, Towerfall: Ascension is probably it.