Wild Card Football review for Nintendo Switch, PC, PlayStation, Xbox

Platform: Nintendo Switch
Also on: PC, PS4, PS5, Xbox One, Xbox Series X
Publisher: Saber Interactive
Developer: Saber Interactive
Medium: Digital/Disc/Cartridge
Players: 1-2
Online: Yes
ESRB: E

While the sports game scene on the Switch is generally pretty dire, I I think thereโ€™s an argument to be made that Nintendo-only football fans have the hardest time of it. After all, if you like baseball thereโ€™s MLB The Show. If youโ€™re a wrestling fan, AEW Fight Forever is solid. Even soccer fans, whoโ€™ve long had to make do for years with FIFA games that are literally just roster updates, can finally get a taste of modern soccer games with EA Sports FC 24. Meanwhile, thereโ€™s not a Madden equivalent to be found on the Switch โ€“ two years ago I wrote that Retro Bowl was far and away the best football game on the system, and, with all apologies to Legend Bowl and a tiny number of other games, thatโ€™s still true today.

(No disrespect intended to Retro Bowl, just to be clear: itโ€™s a great game and everyone should play it.)

If nothing else, then, Wild Card Football is notable because itโ€™s the first time you can play with actual NFL players on the Switch thanks to a licensing agreement with the NFLPA. You donโ€™t get all 1,600+ NFL players, but you get enough that the odds are good your favourite player can be found here.

Unfortunately, not even starpower is enough to make Wild Card Football a challenger for Retro Bowl. While it certainly tries hard to offer a novel approach to the game (which Iโ€™ll get to in a moment), it never stops feeling anything other than gimmicky. Couple that with middling Switch performance, and you can see why itโ€™s hard to be too excited about the game.

To be fair, Wild Card Football isnโ€™t trying to offer a Madden-like experience. Rather, it aims to recreate the feeling of games like NBA Jam, NFL Blitz, or WWE All-Stars by offering an exaggerated, arcade-y take on the sport. To do this, it offers 7-a-side teams, a faster playclock, occasionally glitzy visuals for tackles, and, most importantly, those titular wild cards.

The wild cards offer you the change to give your team a boost, or to hinder the other team in some way. You have a certain amount of points at the beginning of a set of downs, and you have to decide if you want to use them to do things like make one of players invisible while they have the ball or freeze your opponents (you can also do more mundane things like strength and speed boosts). Unfortunately, while wild cards may have sounded like a fun idea somewhere along the line, in practice they donโ€™t really add much to the game. Sometimes itโ€™s fun to use one that helps you score a touchdown, but on the whole, I canโ€™t say that they really boosted the overall experience.

The bigger problem, though, is that this gameโ€™s brand of arcade football isnโ€™t fun, wild cards or not. Lots of the plays here feel like total crapshoots, as your opponentsโ€™ skill level โ€“ at least in single-player mode โ€“ seem to vary wildly from play to play, completely independently of what cards youโ€™ve played. Sometimes they can barely move from the line of scrimmage and donโ€™t even seem to register that youโ€™ve thrown a pass, while other times theyโ€™ve sacked your QB fractions of a second after the ball is snapped. Again, some of this can be drawn up to the luck of the draw, but it happens so frequently that itโ€™s hard to get into the rhythm of any given game.

Also preventing you from getting into the rhythm of a game: the constant unskippable cutscenes. It feels like barely a play goes by that the game doesnโ€™t cut away from the on-field action to zoom in and show a pre-rendered animation of the play. I know that the game is trying to be arcade-y, and over-the-top action goes hand in hand with that, but Wild Card Football wildly overdoes it.

And, of course, it barely needs to be said at this point, but the Switch version of this game is definitely not the optimal way to experience it. While the mixed reviews on Steam suggest that the performance isnโ€™t exactly great there either, on the Switch the game frequently devolves into an ugly smear on the screen. Having players who are on fire (or, at least, literally glowing) might have sounded like fun, but when you have a system that canโ€™t really handle that, the results arenโ€™t pleasant to look at.

But even if the graphics were perfect, Wild Card Football would still suffer from the fact that itโ€™s not very fun. The Switch has a big, football-shaped hole in its catalogue, and Wild Card Football would clearly love to fill it, but itโ€™s pretty clear that the results fall well short of a first down.

Saber Interactive provided us with a Wild Card Football Nintendo Switch code for review purposes.

Grade: C+
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