If you?re a trophy hunter, the appeal of Tetra?s Escape is obvious: you can get a Platinum trophy in less than an hour, and you can do so for about $5. All in all, not a bad deal. But what about if you don?t care for trophies? Does the game offer quite the same value? Maybe, maybe not — your answer here will all depend on what you think of games you can beat easily in one sitting.
Personally, I?m all in favour of them. As someone who never has enough time to sink into a lengthy game, it?s kind of nice to play Tetra?s Escape. The mechanics are simple, there?s no convoluted plot to remember, and, as I said, you can beat the whole thing in less than an hour. It may not be a difficult thing to achieve, but that doesn?t lessen the sense of accomplishment.
To be sure, however, if you want more out of a game, then Tetra?s Escape may not be as enticing. There?s not a tonne of content, for starters: there are 8 worlds here, with 8 levels in each, but all of them can be beaten in a couple of minutes at most. Likewise, there?s zero plot: as the title implies, you?re helping little blocks — most of which transform into Tetris-like tetrominoes — reach the end of a level, and you only need one to get to the end in order to free all of them. And, to be completely honest, the game?s graphics leave a little to be desired, seeing, again, that the characters are all blocks, and they?re inhabiting a mostly featureless 2.5D world.
But seeing as Tetra?s Escape isn?t promising all that much, I find it hard to get that worked up about any of its drawbacks. It doesn?t ask much of players — in terms of time, money, or brain power — and in return, it gives you an hour of pleasantness. It won?t be anybody?s Game of the Year or anything, but it?s certainly enjoyable enough to pass the time while you?re playing it.
Ratalaika Games provided us with a Tetra?s Escape PS4/Vita code for review purposes.
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