Plastic, the development studio behind some mind-bending demoscene-style PC and PS3 releases such as Linger In Shadows and Datura, is apparently hard at work on a full-fledged PS4 platformer by the name of Bound.
Bound, as one may expect from the studio, already looks pretty damn unique as you can from the first pieces of media below. And with Sony Santa Monica Studio involved in the production of the game, we’re expecting something special. The game (or possibly “notgame” as they describe in the PS Blog post) features procedurally generated platforming, a ballerina as a main character and Modern Art-inspired worlds and visuals. Apparently making progress in the game requires a community of other players in some way, which sounds intriguing to say the least.
Head on over to the official site, and have a look at the teaser trailer and screens released so far.
Bound – Teaser Announce Trailer | PS4:
Bound screens:
Sometimes in order to move forward, you have to take a step back. Introducing, Bound, from developer Plastic, creators of Datura and Linger in the Shadows, in collaboration with Santa Monica Studio.