Rockstar Games is most definitely kicking their Grand Theft Auto V hype into overdrive with yesterday’s big “First Person Experience” announcement, and now an impressive side-by-side comparison of the PS3 and PS4 versions of Grand Theft Auto V.
Beyond the increased resolution and texture work, the video shows off the improved draw distance, ambient details, traffic and pedestrian density, lighting, weather effects… you name it, it looks like it’s been enhanced.
Check out the trailer below along with the list of new features, tweaks and enhancements.
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Grand Theft Auto V hits the PS4 and Xbox One on November 18th, 2014.
Grand Theft Auto V for PlayStation 4, Xbox One and PC upgrades and enhancements include:
- Seamless integration of new First Person Mode in Grand Theft Auto V and Grand Theft Auto Online including fully customizable controls, targeting, FOV and more
- New first-person cockpit views for vehicles, with fully re-modeled interiors, including working speedometers, gas dials, radio and instrument panel lighting
- Increased resolution at 1080p at 30fps, 4K compatible for PC
- More than double the draw distance
- New depth of field effects
- High resolution textures
- Over 150 new songs plus new DJ mixes and talk radio
- Dynamically adaptive depth of field
- Increased particle effects quality and number of particle effects rendered on-screen at once
- Improved wind dynamics for clothing, flags, foliage, trees and more
- More realistic fluid dynamics
- Improved weather effects
- Improved damage effects
- Volumetric light pollution
- 3x number of light sources from 360/PS3
- Vehicles from GTA Online Updates now form part of the ambient vehicle population for increased vehicle diversity across the entire world
- Vehicles and weapons from all 11 free GTA Online updates are available in Story Mode from day one
- New land and sea animals
- Animals in the world now have soft fur