MUD โ€“ FIM Motocross World Championship review for PS3, Xbox 360

Platform: PS3
Also On: Xbox 360, PS Vita, PC
Publisher: Black Bean
Developer: Milestone
Medium: Digital/Blu-ray
Players: 1-12
Online: Yes
ESRB: T

I hate to harp on one gameโ€™s failings in a review for another, but hereโ€™s how I know that Fuel Overdose was terrible: it makes MUD โ€“ FIM Motocross World Championship look like one of the best racing games ever by comparison, when the objective reality is that MUD isnโ€™t anywhere close to being that good.

Not to say that itโ€™s a bad game by any stretch of the imagination. Indeed, MUD is a solidly above-average racer whose positives make it easy to recommend. I just wouldnโ€™t say that itโ€™s going to be gracing many GOTY lists for anyone other than people who really love motocross.

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But enough about what MUD isnโ€™t. Letโ€™s focus on what it is, since itโ€™s got quite a few things going in its favour. The graphics, for example, are fantastic, and make the game far more colourful and bright than youโ€™d expect from a game where youโ€™re racing around in the dirt. This vibrance, in turn, means that the tracks each have their own unique personalities โ€” again, no small feat, considering that the racing surfaces themselves donโ€™t differ all that much.

Most importantly, though, the motorbikes handle extremely well. MUDโ€™s tracks are filled with sharp corners and jumps that require pretty precise timing, and the controls never once let me down. Maybe itโ€™s just easier for developers to make motorbikes that arenโ€™t too drifty or prone to flipping out (as compared to, say, racecars), but I was consistently impressed by the fact that my drivers (cyclists?) always did exactly what I wanted them to do.

As I said, though, MUD is far from perfect โ€” though I should acknowledge right away that some of the gameโ€™s flaws are only really flaws if you share my ideological outlook. Case in point: Iโ€™m kind of appalled by the amount of advertising splashed throughout the game. I understand that thatโ€™s the nature of modern sports, and that any true-to-life sports game almost has to have ads in it by necessity, but when the very first screen in the game has a Monster Energy Drink ad prominently placed, that seems like it crosses some kind of line.

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Another ideological problem I have with the game? The fact itโ€™s so overwhelmingly male. I mean, I get that males are probably an overwhelming majority when it comes to both motocross participants and MUDโ€™s target demographic, but, like the advertising, it seems a little excessive. All four of the characters available in career mode are male, and all the music is by male artists. A quick Google search reveals that female motocross racers do exist (heck, the FIM half of titular MUD-FIM apparently even has a female division), so it seems kind of needlessly exclusionary that itโ€™s not even an option to race as a woman.

There are also a few issues with the game that have nothing to do with politics. First and foremost, every so often the game seems to hiccup. It doesnโ€™t happen so much that it could be considered a game-breaker, but it still happens often enough in both online and offline modes that it seems fair to label it an annoyance. My one other minor annoyance: itโ€™s really easy to lose sight of your racer when youโ€™re in a crowd. All it takes is one or two other racers crowding near you, and suddenly youโ€™re racing on blind faith for a few moments.

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Neither of these things, though, is enough to take away from my overall enjoyment of MUD โ€“ FIM Motocross World Championship. As I implied way back at the beginning of this review, quiet, solid competence is a severely underrated commodity, and MUD-FIM gives you that, and then some. Once you get used to the graphics, itโ€™s probably not going to dazzle you much, but at the same time, itโ€™s not going to let you down. Motocross action is what the game promises, and motocross action is precisely what it delivers.

Grade: B+
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