J-Stars Victory Vs+ review for PS Vita, PS4, PS3

Platform: PS Vita
Also On: PS4, PS3
Publisher: Bandai Namco
Developer: Bandai Namco
Medium: Digital/Disc
Players: 1-4
Online: Yes
ESRB: T

Iโ€™m playing J-Stars Victory Vs+ as Luffy, the rubber-armed, straw-hat-wearing pirate from One Piece. Iโ€™m up against Ace, a cowboy-looking guy who also happens to be one of the One Piece pirates. We both want to become King of the Pirates, becauseโ€ฆI donโ€™t know, what else do pirates do? Chasing after him, I punch him a couple of times, and we fight back and forth until we find ourselves in front of a building. I charge up a particularly strong punch, and let it fly, and knock him through the building.

And thatโ€™s the exact moment I realized I loved J-Stars Victory Vs+.

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I should note, of course, that this particular scene takes place in the very first match, just moments after the initial tutorial has concluded. This means, in turn, that I probably approached the rest of the game with a less-than-jaundiced eye. No matter what other flaws the game may have had, it always came back to that fundamental, underlying reality truth: the environments are destructible, and you can kick or punch people through buildings.

Not that J-Stars Victory Vs+ has many flaws, of course. The story, Iโ€™ll admit, isnโ€™t exactly the deepest, but at the same time, it doesnโ€™t really need to be: itโ€™s a bunch of people fighting to find out who the best fighter is. Iโ€™m not exactly a fighting game connoisseur, but I donโ€™t get the sense that games like Mortal Kombat and Street Fighter are retelling War and Peace or anything.

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Better still, even though the game brings together characters from all kinds of different anime series, you donโ€™t need to know their backgrounds in order for J-Stars Victory Vs+ to be fun. Iโ€™m sure that it probably helps, but I went in with what little knowledge of One Piece I gleaned from One Piece: Pirate Warriors, plus a couple of vague memories of last yearโ€™s Dragon Ball Z game on the Vita, and I had no problem getting into it. Admittedly, some of the interactions and dialogue seemed completely and utterly nonsensical as a result, but that only added to the gameโ€™s oddball charm, as far as Iโ€™m concerned.

Ultimately, though, the big thing working in the gameโ€™s favour is that itโ€™s ridiculously fun. As I said, you run around punching people through buildings. Different characters have different moves, but the game doesnโ€™t require you to learn any big, complex combos: you just jump in and start whaling on your opponents until they get KOed. To top it all off, the game runs pretty well on the Vita โ€” even with all the movement and destruction going on, it never feels like the handheld is struggling under the weight of it all.

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Even if it did, though โ€” or even if the story was long and convoluted, or even if the game expected players to have a detailed knowledge of its charactersโ€™ various universes โ€” Iโ€™m not sure how much it would matter to me. When a game delivers rampant destruction in such an easy way, that will always count for a lot in my eyes. That J-Stars Victory Vs+ delivers its rampant destruction in a way that goes down so smoothly, even for newcomers to the genre/universeโ€ฆwell, thatโ€™s more than enough to make it worth picking up, as far as Iโ€™m concerned.

Grade: A-
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