Twisted Lands: Shadow Town review for PS3

Platform: PS3
Also On: PC
Publisher: Alawar Entertainment
Developer: Alawar Entertainment
Medium: Digital
Players: 1
Online: No
ESRB: T

Letโ€™s be realistic here: thereโ€™s not a whole lot of variety when it comes to Hidden Object Games. There are only so many ways you can contrive to have people searching through scenes for oddly-placed rings and violins and suns, after all โ€” and I say this as someone whoโ€™s actually pretty fond of the genre. Almost without exception, the games all follow the exact same template: a mysterious story, a couple of go-to locations, some puzzles, and some very poorly-acted and poorly-made cutscenes.

Needless to say, Twisted Lands: Shadow Town doesnโ€™t go out of its way to break that mold. In fact, it fits so squarely within it, the review I wrote for Mountain Crime: Requital a few months ago could almost be pasted word-for-word here. The cutscenes are almost as hilariously bad, the hidden object scenes are almost as well made, and, on the whole, itโ€™s almost the same game.

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Almostโ€ฆbut not quite. See, since the games themselves are pretty much all the same, you need to look a little deeper at certain aspects in order to determine whether individual ones are any good. And itโ€™s here that Twisted Lands falls a little short.

Most notably, the mysterious story barely makes any sense. I know itโ€™s just a means to the end of making players search for stuff, but at the same time, even after playing all the way through โ€” including the bonus chapter! โ€” and even after reviewing the notes the game keeps for you, I still barely know what happened. There wasโ€ฆa shipwreck? And a virus(?) that turned people into monsters? And some pregnant woman who got walled up inside her grave? I may have spoiled a key story point in there somewhere there, but itโ€™s a sign of just how convoluted Twisted Landโ€™s plot is that I have no freaking idea.

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As for the rest โ€” again, itโ€™s almost at the level of Mountain Crime, but not quite. A few scenes here and there have too many shadows, making certain objects almost unfindable. Likewise, some objects are a little too well hidden, to the point I still didnโ€™t see them even after using a clue. And, to round things out, finding some of those objects requires a little more precision than youโ€™ll usually get from a DualShock 3 controller โ€” though, really, thatโ€™s more likely to be a concern for trophy hunters than anyone else, as one of the trophies calls for completing a scene without a mistake, and thatโ€™s made significantly harder when you need to grab a stalk of wheat or a flower hidden behind the spokes of a bike wheel.

On a slightly more serious note, I should probably also mention that I had a very slight problem with crashes. It only happened in one spot, and that was during the gameโ€™s bonus chapter, but if youโ€™re concerned about that sort of thing, be aware that it does, in certain circumstances, rear its ugly head.

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On the whole, however, itโ€™s hard to get too upset about any of these issues. After all, the flipside of the genreโ€™s limitations is that itโ€™s awfully hard to make an outright terrible Hidden Object Game, and Twisted Land: Shadow Town is clearly not terrible. It may be best enjoyed by PS3-owning HOG fans eager for more of those games on the console โ€” in other words: possibly only me โ€” but if youโ€™re a fan of the genre, at least know that youโ€™ll be getting your moneyโ€™s worth.

Grade: B-
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