Publisher: Yogscast Games
Developer: Purple Moss Collectors
Medium: Digital
Players: 1
Online: No
ESRB: Not Rated
Iโm playing Dungeons & Degenerate Gamblers without having also played Balatro, which is probably silly of me. By all accounts, Balatro is one of the yearโs best games, a crazy take on poker thatโs utterly addictive. Dungeons & Degenerate Gamblers is a crazy take on blackjack, whichโฆwhile obviously not the same thing, is close enough that I could imagine the games inhabit a similar space, at the very least.
So I canโt even try to compare the two games. But I can say that based on my time with Dungeons & Degenerate Gamblers, I should probably dig into my ever-expanding backlog and actually play Balatro.
In some ways, thatโs probably a backhanded compliment: Iโm basically saying that Dungeons & Degenerate Gamblers left me wanting to play something with similar ideas but fleshed out more.
While thatโs true โ Dungeons & Degenerate Gamblers can be a little incomprehensible at times, to its detriment โ I prefer to look at it in a more positive light. I felt like it was a game I only partially understood, with its rules constantly changing around you, but at the same time, thatโs the fun of it, too. It may start off with a quick, relatively straightforward introductory game to give you a rough idea of whatโs in store for you, itโs not long before you discover that this version of blackjack is nothing like anything youโve ever played before.
For one thing, the deck is only sort of like one youโd see in a real game of blackjack. You start off with a standard set of cards, but in short order you start getting all kinds of randomness mixed in: Jokers, transit passes, tarot cards, Get Out of Jail Free cards, and all kinds of others besides that. The game doesnโt always explain what these cards do, so youโre left to figure things out as you go along and then remember it all as it comes up again.
On top of that, when you lose a hand you donโt just lose chips, you also lose some of your health. This is where the โDungeonsโ part of the title comes from: you start off with 100 health points, and every hand you lose can whittle away at those as you make your way through an increasingly bizarre dungeon. On one level, youโll meet bards and squires, on another youโll face off with witches and giant rats. Further, each of them have their own playstyles you need to adapt to: some are aggressive and will draw new cards even when theyโre at 16 or 17, while others will be more conservative and stick at 13. Dungeons & Degenerate Gamblers may look like a card game, but itโs a card game built around the bones of a roguelike dungeon-crawler.
And it inhabits those bones well. Again, I donโt know how it compares to Balatro (though I should make sure to remedy that soon), but I do know how much I enjoyed playing Dungeons & Degenerate Gamblers โ and that, by itself, is enough to make me thing itโs worth recommending.
Yogscast Games provided us with a Dungeons & Degenerate Gamblers PC code for review purposes.