In a livestream that aired earlier yesterday, we were treated to messages from the trio of creators working on the title (This segment was carved out and embedded below). Director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro sat down and field questions such as:
Metaphor: ReFantazio screens/art:
For a company that is primarily known for games usually set in contemporary times, Metaphor: ReFantazio is going to stray from that, opting for a more fantastic setting. Given the trio who are working have such rich resumes, I’m sure fans will eat up the title when it launches. I certainly looking forward to more info on the title as we march toward the game’s release in 2024 on the PC, Xbox and PlayStation platforms.
Metaphor: ReFantazio — Creator Interview:
Delve into Metaphor: ReFantazio in an enlightening new interview with the creative minds behind the game — director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro!
Metaphor: ReFantazio releases in 2024.
Learn more at https://metaphor.atlus.com/
Ok, they aren’t explicitly celebrating pumpkin spice…I just needed a zippy headline.
Not a slam dunk, but a return we’ve needed for a while now.
Tekken got a final boss, Fatal Fury gets a rookie in return…fair trade?
New weapons, new balancing, new season, new you.
Gears of War is back, and it’s as good as it has ever been.
One is quite delicious and the other is filled to the brim of kitschiness
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