You are placed in control of a humanoid robot (“Denzel” in the game’s continuity) named Cherry. She’s found in a less than pristine state after the INFONET corporation attacked the lab of her beloved (figuratively and literally) creator, Dr. Shinji Fallon. Reactivated after 200 years Cherry will roam the Megastructure in hopes of finding out what happened to Dr. Fallon and lay waste to anyone or anything standing in her way.
The Overkill Edition promisings the game will run at 60fps, which will make all the hand drawn animations flow even more smoothly. It also adds elements that will flesh out the world of Cookie Cutter as well as fine tuning of mechanics and bug fixes. In fact in a X thread, the developers detailed just a sampling of what can be expected of this revision.
Owners of the original version on PC and PS5 won’t have to fret being ghosted as the contents of the Overkill Edition will make their way to those ports free of charge.
However if you want to learn more about the port, make sure you catch the next episode of the Pressed for Time show on March 3rd as the game’s director Stefano Guglielmana will sit down with Benny Rose to discuss this and hopefully much more.
Cookie Cutter: Overkill Edition will be coming to the Switch in the near future, however if you own a PC or a PS5, the non-overkill edition (kill?, underkill?) of Cookie Cutter is available now on those respective digital marketplaces..
Cookie Cutter Overkill Edition Nintendo Switch Announce Trailer
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