In this eight minute clip, we are treated to a visit to SNK headquarters where we meet some of the faces responsible for the long-running side-scrolling shooter that has consumed countless quarters in those beloved multi-game red cabinets. We’re prived to comments from such previously unseen luminaries as Kazuhiro “Max.D” Tanaka, Naoto Abe, Tonko-San (Voice Only), Masato “Hori_Hori” Horiuchi. Hori_Hori even picks up a guitar and performs a track from Metal Slug 3 during his segment.
Once the history lesson is over we shift over to the team at Leikir Studio, who are developing Metal Slug Tactics. Taking the franchise from its shooter roots and transforming it to a tactical RPG could alienate the fanbase, but it seems Leikir’s hard work, dedication and reverence to the IP won over the team at SNK. While it’s not quite a passing of the torch it certainly embodies some of those sentiments with Tonko-San wishing the team great success with this endeavor. For me, even as someone who had little apprehension regarding the title (other than it’s announcement and subsequent silence for quite a while), this clip certainly re-enforces that quote that is often attributed to the legendary Shigeru Miyamoto “A delayed game is eventually good, but a rushed game is forever bad.” and with the praise from the SNK staff. I’m going to say, the wait will probably be worth it.
Metal Slug Tactics will be coming to PC, Switch, the PlayStation and Xbox platforms later this Fall.
Metal Slug Tactics – The Legacy
Metal Slug Tactics screens:
You’ll also get a peek at the stage set in the futuristic city of Birnin…
If you like the taste that you got, pre-orders for the full title are also…
At least these retro reproductions are properly labeled…
It’s a damn shame that even Lillymo has abandoned the PlayStation Vita as a platform.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
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