For ages a remake of Final Fantasy VII was one of the longest-running rumors, with E3 after E3 ending in slight disappointment for fans expecting Sony and Square Enix to finally unveil the project. So when it was officially announced back in 2015, the hype for its potential was virtually through the roof. Then we had another slightly long wait until the release in 2020, at which point we were finally able to see if this long-awaited remake of a PS1 classic could actually stand up to people’s expectations of it. For me, Final Fantasy VII Remake did just that. It was a fantastic way to re-imagine a classic game, with some fairly interesting twists and surprises that hinted this wasn’t just a run of the mill remake, but maybe something a little more interesting. It also had a heck of a teaser at the end of the game, so needless to say my anticipation for Final Fantasy VII Rebirth has been pretty high.
While the core mechanics of Final Fantasy VII Rebirth’s combat isn’t changed significantly from Remake, there are a couple of new additions. The most significant of which are Synergy Abilities, which allow you to team-up with one other party member to perform special attacks that also have additional properties, like the ability to raise your limit level, or increase stagger time for enemies. These are cool, flashy moves that actually add quite a bit to the combat, unlocked via the new skill trees available in Rebirth. There’s combo’s for just about every character in the game, and I found them all worth seeking out as I progressed. In addition, the flow of combat in Rebirth just feels faster and more involved overall. I had a number of fights against just basic enemies that would catch me off guard, and if I didn’t stay attentive during the fight, I’d often find myself spending a lot of mana or item resources healing up afterwards.
Likewise, Rebirth’s soundtrack is amazing. Remake also made great use of classic tracks, but Rebirth has so much more going for it. Tons of iconic music pops up here, as the heroes make their way out of Midgar and into the world proper. As much as I love the original soundtrack for PS1-era Final Fantasy VII, I may love some of the updated music featured here just a little bit more at this point.
I’ve absolutely loved playing through Final Fantasy VII Rebirth, and I’m happy to say that Square Enix once again delivered with this release. It’s a fantastic follow-up to Remake that expands the world of Final Fantasy VII even more, and it’s a sequel that shouldn’t be missed. Whether you’re a hardcore Final Fantasy VII fan, or someone that came on board via the Remake, you won’t be disappointed.
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