A night full of celebration for the video game industry lacked the celebration. Shortened speeches, rapid fire award announcements and some Geoff Keighley favoritism soured my enjoyment of this “award show”. I love announcements, but why not celebrate the industry during such a polarizing time period. I understand the difficulty that goes into show planning, I just feel like this show was a missed opportunity. Here’s a tweet that best encapsulates my thoughts on the night’s events
Stan’s Thoughts
Perhaps it was the cough medication and Tylenol speaking, but I thought I was watching a speedrun of an award show. Awards were announced by blocks of 4 or more, winner’s speeches that were seemingly played off shortly after they began. It’s almost as if the priority was elsewhere. While I’m sure there will be plenty of think pieces about whether the female speaker quotient was satisfactory, fashion choices of attendees, and what soapboxes that were unused, all I know is that this year the jury and the voterbase really enjoyed ursine fornication….
Opening Act
The Game Awards
So that’s the winners of this year’s The Game Awards. We’ll probably complain, but in a day or two from now, Geoff Keighley will make the announcement that this year’s iteration had the highest viewership numbers in the show’s history and things will continue as is. This is a perpetual engine, grab on or watch it disappear into the horizon.
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