Last month during Summer Games Fest we got a look at some of the 400-foot-tall giants that inhabit the world of Immortals of Aveum. Today, with the game out in a little over a month, EA and Ascendant Studios gave a deeper dive into the game’s magic system.
As Ascendant helpfully explain in the blog post accompanying the trailer below, the first-person magical shooter will feature a whole range of sigils, spells, talents, and magical gear to balance, each with their own strengths and weaknesses. They’re also promising a pretty large world to explore, with three hubs and a dozen unique biomes.
It seems like there’s going to be a lot to do, but we’ll find out for sure when Immortals of Aveum arrives on PS5, Xbox Series X, and PC on August 22nd.
A single player experience rivaling the fantastic multiplayer of a great series.
They’ve already found 3 of the 7 Chaos Emerald?!
Let us recruit Gungans…or at least Toydarians, you cowards!
Switch 2 players will get new content, upgraded 4K/60fps visuals and more!
It really is the Summer of Scott Summers.
In the future we won’t need no damn wheels.
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