Last month during Summer Games Fest we got a look at some of the 400-foot-tall giants that inhabit the world of Immortals of Aveum. Today, with the game out in a little over a month, EA and Ascendant Studios gave a deeper dive into the game’s magic system.
As Ascendant helpfully explain in the blog post accompanying the trailer below, the first-person magical shooter will feature a whole range of sigils, spells, talents, and magical gear to balance, each with their own strengths and weaknesses. They’re also promising a pretty large world to explore, with three hubs and a dozen unique biomes.
It seems like there’s going to be a lot to do, but we’ll find out for sure when Immortals of Aveum arrives on PS5, Xbox Series X, and PC on August 22nd.
So after your trip to Frank and Sons, swing by Junes for a refreshing drink!
Fans were also introduced to the new voice of Rise!
Whether you’re an OG or a rookie just kicking off your journey, I’m sure this…
The XBOX reset continues.
As metroidvania platformers go, Clockwork Ambrosia is...certainly one of them.
Sporting a plethora of new content and updated visuals, the Assassin's Creed IV remaster has…
This website uses cookies.