Last month during Summer Games Fest we got a look at some of the 400-foot-tall giants that inhabit the world of Immortals of Aveum. Today, with the game out in a little over a month, EA and Ascendant Studios gave a deeper dive into the game’s magic system.
As Ascendant helpfully explain in the blog post accompanying the trailer below, the first-person magical shooter will feature a whole range of sigils, spells, talents, and magical gear to balance, each with their own strengths and weaknesses. They’re also promising a pretty large world to explore, with three hubs and a dozen unique biomes.
It seems like there’s going to be a lot to do, but we’ll find out for sure when Immortals of Aveum arrives on PS5, Xbox Series X, and PC on August 22nd.
Treasure hunt, enjoy arcades, aid the locals, do anything but to assist out of work…
Shoot your way through hell and arrest Satan…seems like a regular day on the job.
Who’d turn down a return trip to a tropical paradise?
The game will arrive before the next chapter of the manga.
You won’t have to pay a king’s ransom for this franchise mainstay.
My dreams of making Kimberly the powerhouse of the team can finally come true!
This website uses cookies.