In a livestream that aired earlier yesterday, we were treated to messages from the trio of creators working on the title (This segment was carved out and embedded below). Director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro sat down and field questions such as:
Metaphor: ReFantazio screens/art:
For a company that is primarily known for games usually set in contemporary times, Metaphor: ReFantazio is going to stray from that, opting for a more fantastic setting. Given the trio who are working have such rich resumes, I’m sure fans will eat up the title when it launches. I certainly looking forward to more info on the title as we march toward the game’s release in 2024 on the PC, Xbox and PlayStation platforms.
Metaphor: ReFantazio — Creator Interview:
Delve into Metaphor: ReFantazio in an enlightening new interview with the creative minds behind the game — director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro!
Metaphor: ReFantazio releases in 2024.
Learn more at https://metaphor.atlus.com/
Check out the first shot of Ryan Hurst and Callum Vinson hunting in the woods,…
A new generation of fans will meet a player who makes Mike Trout look like…
I never thought Lenny Kravitz could be menacing…
This return to Playtime Co. is plagued by relatively poor puzzle design, unrealized villain potential,…
Perhaps a perfect swan song as we wait for the arrival of Virtua Fighter 6?
Can we recommend RedOctane release a cow bell controller as well?
This website uses cookies.