Cathedral, a classic 8-bit styled Metroidvania game released on Switch and PC back in 2019, just recently made its way over to the PlayStation 4, bringing with it some solid puzzles, platforming, and exploration along for the ride. Developed by DecemberBorn Interactive, the PS4 version of the game doesn?t bring anything new to the table, but if you (like me) missed the Switch release entirely, then you may find Cathedral worth a look as we enter what looks to be a bit of a dry spell for big releases this year.
It also helps that Cathedral tries to blaze its own path, with plenty of NPC?s to interact with, quests to take on, a couple of different upgrade systems, and a decent variety of enemy designs to encounter. Combat in Cathedral is also pretty challenging throughout, at times maybe a little cheap during precise platforming sections, but I think I prefer that to a complete cakewalk approach.
All in all, I enjoyed my time spent with Cathedral, but with the sheer glut of indie developed Metroidvania?s on the market, including some fairly big-budget ones at this point, it is a little hard to recommend Cathedral over other like-minded titles. It?s a solid one of those games, but solid isn?t necessarily enough to propel it to the top of the must-play pile. If you?ve got a little time on your hands, and you haven?t already given it a shot on Switch or PC, then I think it?s worth a look. But if you have yet to play any number of critically acclaimed Metroidvania titles on the market, then I?d be a little hard pressed to suggest Cathedral over those games.
Note: Elden Pixels provided us with a Cathedral PS4 code for review purposes.
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