I?ll be honest: I only played a little over an hour of Injection ?23 ‘No name, no number’. I don?t think this is anywhere close to its full playing time, but, quite frankly, that?s all I could bear to play. There may be worse games to come out in 2019, but I?m hard-pressed to name any of them.
Near as I can tell, Injection 23 aims to recreate the look and feel of PS1 survival horror games like Resident Evil. However, it probably recreates the look and feel a little too well, seeing as the graphics are dark and grainy, the on-screen text is stretched out and ugly, and the whole thing feels like you could pass it off as a long-forgotten game from the late ?90s.
That, however, isn?t why I have up after an hour — at least not entirely. No, I gave up on Injection 23 because it was painfully boring. It?s the kind of game where you have to run around an area, finding items that will help you progress, except the world is so dark and lacking in detail, you basically have to try every little surface you come across in order to find things. I found items like notes, and batteries, and a remote control, but in every single case my discoveries were entirely by accident, a product of methodically clicking X after taking every single step.
It?s entirely possible that I gave up too soon, and that Injection 23 improves drastically after that first hour. Somehow, though, I doubt it. This is a cheaply-made game that feels like a relic of another era — and not in a good way — and life is too short to waste your time on drek like this.
Factoria Cultural Gestio provided us with a Injection ?23 ‘No name, no number’ PS4 code for review purposes.
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