I can?t imagine anyone in the world having a very strong opinion about Habroxia. It?s an incredibly generic side-scrolling shooter that does exactly what you?d expect from that phrase.
Sorry, that?s not entirely accurate: occasionally, your spaceship changes directions, so that instead of going left to right, you?re flying upwards.
Like I said, this game is generic. You have enemies flying in patterns across the screen, some environmental hazards, and a boss fight at the end of each of the 15 levels. Reaching certain levels in Story mode (note: there?s no story to be found) helps you unlock a few other modes, all of which are more or less the same as the main campaign.
The game is pretty unremarkable in other aspects too. Your ship is outfitted with standard weapons, and it controls perfectly fine. The graphics are your standard ship-in-space stuff, and even though the game is a direct descendent of, say, Gradius, that NES game was more visually appealing 30 years ago than Habroxia is today.
And that sentence right there captures the essence of Habroxia. It does exactly the same things that shmups and shooters were doing 30 years ago, only it doesn?t do them in a way that?s anywhere near as interesting.
Lillymo Games provided us with a Habroxia PS Vita code for review purposes.
Sony and Bad Robot Games are working on a 4-player co-op shooter under the direction…
There's a very well-rounded selection of new Nintendo eShop titles, content and sales launching today/soon…
...and it’s backup he can rely on…unlike that sniveling worm Starscream!
I’m not looking forward to this game monopolizing my PlayStation recap in 2026…
Meet the ass-kicking female faith fighter set to launch alongside the Nightreign DLC later this…
Can Agent 47 make sure the real Slim Shady please stay dead?
This website uses cookies.