News

PlayStation 4 tops 91.6 million units sold

Phew, that’s a big number. Sony late yesterday revealed that the PlayStation 4 is officially nearing 92 million consoles sold through to consumers since it launched back in 2013/2014.

Additionally, just this Holiday season alone, the PS4 pushed 5.6 million units of hardware globally, along with 50.7 million pieces of software.  The total for software, since launch, has reached 876 million.   Marvel’s Spider-Man has officially topped 9 million copies too, which is awesome, and probably why it took home out Game of the Year for 2018.

See the press release from Sony below!

Sony Interactive Entertainment (SIE) today announced new sales milestone for PlayStation 4 (PS4).

  • PS4 has now cumulatively sold through more than 91.6 million units*1 globally as of December 31, 2018.
  • Within the above number, PS4 has sold through more than 5.6 million units*2 globally during the 2018 holiday season*3.

Moreover:

  • More than 50.7 million*4 PS4 games were sold through globally during the 2018 holiday season, which sums up to 876 million*5 PS4 games cumulatively sold through worldwide as of December 31, 2018.
  • Marvel’s Spider-Man, launched in September 2018, has cumulatively sold through more than 9 million copies*6 worldwide as of November 25, 2018.

“Thanks to the continued support from our fans during the holiday season, we are pleased to announce that PS4 has reached 91.6 million units globally. We are also happy to announce that the monthly active users of PlayStation Network continues to show strong growth, and has surpassed 90 million as of end of November 2018,” said John Kodera, President and CEO of Sony Interactive Entertainment. “I would like to express my deepest gratitude to our passionate community around the globe, and our partners, for helping us achieve these milestones. This year, we will bring more enhanced experiences to our fans along with a highly anticipated lineup of games that are only possible on PS4. As we look toward the next PS4 milestone, SIE will continue to evolve, and we will further expand the platform to deliver the best interactive entertainment experiences to the world.”

*1 Number of retail sales to consumers is estimated by SIE. Sales data in Japan collected 2/22/2014 ? 12/31/2018, in North America collected 11/15/2013 ? 12/31/2018, in Latin America collected 11/29/2013 ? 12/31/2018, in Europe collected 11/29/2013  ? 12/31/2018 and in Asia collected 12/17/2013 ? 12/31/2018.
*2 Number of retail sales to consumers is estimated by SIE.
*3 Data collected during 11/19/2018 ? 12/31/2018.
*4 Number of Blu-ray Disc sell-through quantities and download version sales on PlayStation Store is estimated by SIE.
*5 Number of Blu-ray Disc sell-through quantities and download version sales on PlayStation™Store is estimated by SIE. Sales data in Japan collected 2/22/2014 ? 12/31/2018, in North America collected 11/15/2013 ? 12/31/2018, in Latin America collected 11/29/2013 ? 12/31/2018, in Europe collected 11/29/2013  ? 12/31/2018 and in Asia collected 12/17/2013 ? 12/31/2018.
*6 PS4 sales data collected 9/7/2018 ? 11/25/2018. Includes both Blu-ray Disc sell-through quantities estimated by SIE and download version sales on PlayStation Store.
Paul Bryant

Staff Writer

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