Once you hit the 4th game in a series you generally have a good idea of what to expect, and Forza Horizon 4 doesn?t try to subvert those expectations. That said, Forza Horizon doesn?t really need to either. It?s been one of the best open-world racing games on the market since its inception, and Forza Horizon 4 just continues that trend. The introduction of seasonal changes, an increased focused on online play, small changes to progression, and out-of-car dress-up avatars are fun, but the core driving experience is still outstanding. It?s that behind-the-wheel experience that really sets the bar for the series, and makes Forza Horizon such a joy to play.
As far as the more unchanged aspects go, Forza Horizon 4 is still focused around the festival theme, this time in Great Britain. You?ll race against either A.I. controlled ?Drivatars? or other players online. You?ll have different events, like Cross Country, Street Scene, Dirt Racing and more. You can earn prizes via Wheelspins, buy vehicles, customize through the livery, mess with the car auction house, and try to beat rival times. The showcase events from Forza Horizon 3 return here, but in a slightly diminished role. Basically, this is still the Forza Horizon experience that people know and love.
The obvious difference is in the visuals, but the road and ground surfaces are also altered. Rain falls more often in Spring, introducing slicker pavement and muddier grass and dirt. Winter freezes over puddles and pools of water, rivers become slick ice tracks, and road surfaces start to be more hazardous. Snow is also a factor, especially heavy snow, limiting visibility. Summer and Fall, at least from my experience, are more visual heavy than anything. Seeing the leaves change, with plenty of forest areas peppered throughout the map, is often breathtaking.
Once you get to this point in the game, seasons will also introduce championships, which are multi-race events scattered about the map. These championships feature additional bonuses, typically tied to racing against tougher Drivatar opponents. They?ll also have unique vehicle restrictions. One of the now active championships is tied to the car from the James Bond film Spectre. It definitely appears as if seasons will help freshen up the game as they cycle through, not only by offering new visuals and varied surfaces, but via the event system as well.
Collision is off when encountering other people in the wild, and only comes on when involved in a Convoy, and only for those other drivers within the Convoy. Also, you can participate in ranked and unranked team events, which again will net you a variety of rewards at the end of each season. Getting connected is a breeze, and I never really ran into a situation where my connection dropped or lagged out. However, if I opted to play offline and disconnect, the transition was seamless with no progression lost. The whole system works extremely well, and helps make the overall world feel more alive this time around.
I think it would be easy to argue that this is the best Forza Horizon game yet. I?ve generally enjoyed the series, more so than even Forza Motorsport, and Forza Horizon 4 is no different. The enhanced online features, the season changes, and yes, even the avatar customization, are all welcomed additions. But aside from that, the core racing experience, the thrill of driving recklessly through fields, cobblestone fences, city streets, and sandy beaches…it?s darn near unmatched in current racing games. So yeah, Forza Horizon 4 is amazing.
Note: Microsoft provided us with a Forza Horizon 4 Xbox One code for review purposes.
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