Ghost Recon Wildlands’ new Ghost War PvP mode gets an open beta this summer

Tom Clancy’s Ghost Recon Wildlands was quite the surprise when it launched earlier in the year. With super enjoyable and intense open world co-op gameplay, it really hit the sweet spot for PvE gamers looking for that type of experience.

Now PvP players will get their chance to shine. Ubisoft today revealed more about their upcoming 4 versus 4 Tom Clancy’s Ghost Recon Wildlands: Ghost War PvP team-based deathmatch multiplayer mode, which players can beta test in the near future (dates and details coming soon). Ghost War is scheduled to roll out as part of a free game update for all players this fall.

For now, have a look at the new competitive mode below.

Tom Clancy’s Ghost Recon Wildlands: Ghost War PvP | First Look | Ubisoft [US]:

Tom Clancy's Ghost Recon Wildlands: Ghost War PVP | First Look | Ubisoft [NA]

Today, Ubisoft announced an upcoming open beta test for Tom Clancy?s Ghost Recon Wildlands? player-versus-player (PvP) mode, Ghost War. The open beta for Ghost War will be available on all platforms later in the summer, and the full mode will release as a free update to all Ghost Recon Wildlands owners in the fall.

In Ghost War, two groups of players will team up to take part in a four-versus-four team deathmatch experience that builds on the tactical squad play from the main game. Teams will choose from a roster of varied classes that fill specific roles on the battlefield as they navigate large-scale, open maps and take down their enemies. Ghost War will also integrate new PvP mechanics, including suppressing fire and sound markers, to create a true military strategic, team-based multiplayer mode.

Developed by Ubisoft Paris*, Tom Clancy?s Ghost Recon Wildlands is a military shooter entirely playable in up to 4-player co-op or single-player from beginning to the end. Players have total freedom of choice to accomplish their missions how they want and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in hot at dawn, or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission.

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*In collaboration with Ubisoft Annecy, Ubisoft Bucharest, Ubisoft Montpellier, Ubisoft Milan and Reflections, a Ubisoft studio.