Yooka-Laylee slips to Q1 2017, E3 trailer now live

Yooka-Laylee_KS_logo_FinalConsidering the relative lack of updates and media recently, we kinda, sorta expected that Yooka-Laylee, Playtonic Games’ promising old-school 3D platformer, would slip a little — but now we have confirmation.

Yooka-Laylee is now officially headed to consoles and the PC for Q1 2017… yes, that’s the bad news.  The good news is that we have a new E3 trailer showing off the colorful characters and environments and familiar Rare/Banjo-esque platforming action.  The game will make an appearance at the E3, but will be available to check out by appointment only.

See the new assets below, along with the release date update from Team17 and Playtonic.

Yooka-Laylee E3 2016 Trailer!

Yooka-Laylee screens:

Playtonic Games today unveiled the E3 trailer for the highly anticipated upcoming 3D platforming adventure Yooka-Laylee and revealed it will showcase the game for the first time at E3 2016, from 14th to 16th June in Los Angeles. The trailer is available to watch now at:http://bit.ly/Team17YouTube

Developed by Playtonic and published by Team17, Yooka-Laylee stars the charismatic new buddy duo Yooka and Laylee, who use an arsenal of special moves to explore – and expand – gorgeous 3D worlds filled with collectibles to discover, secrets to unlock and a cast of quirky characters to meet (or defeat). The game will be showcased, by appointment only, in the Concourse Hall room #8804.

Playtonic also announced today that Yooka-Laylee now has a firm release window of Q1 2017 on PC and consoles.

“We are really excited to release today the E3 trailer for Yooka-Laylee and confirm our presence in Los Angeles where we will showcase the game for the first time to the media and influencers,” said Gavin Price, Creative Director and MD of Playtonic.

“After a lot of soul searching and knowing through dialogue with our fans that they value quality and polish above all, we’ve made the difficult decision to lock the release of Yooka-Laylee to Q1 2017. While we felt confident we could ship the game in October as originally planned, the team has decided that it would like to add a few extra months’ polish to our schedule. Ultimately, this will allow us to release a better game to the thousands of fans who’ve supported us throughout development.

“We’re sure some will be disappointed by the prospect of a few extra months’ wait, however the Playtonic team is confident that we’ve made the right decision for the game and that you’ll be pleased with the results when the game arrives early next year.”