I didn?t care much for Assassin?s Creed: Unity, so imagine my surprise when I found I had a hard time putting down the controller to write this Assassin?s Creed Rogue review. Seriously, it?s great! Of course it?s built upon a very solid foundation laid out by last year?s Assassin?s Creed IV: Black Flag, which I also loved. But Rogue does an excellent job of tying both AC III and IV together, and even dovetails nicely into Unity, which pays off if you?ve at least put an hour or two into the new-gen Assassin?s Creed release from last week.
And when I say Rogue builds off of the base of AC IV, I really mean that. This is, regardless of what the subtitle says, Black Flag 2. You have a ship. You have naval battles. You have multiple small island locations to explore. You hunt whales, sharks, and other wildlife. You craft gear to improve health and hold more ammo. You even take over ships for your personal fleet, and then send those ships on missions via an optional mini-game. If you played Black Flag and enjoyed it, chances are you?ll like Rogue a great deal.
There?s a new mechanic introduced that brings back a regenerating bank account, where you?ll take over gang hideouts, generally by cutting down a flag and hunting down a gang leader. You can also renovate a number of shops, take over settlements for supplies and money, and of course you have hundreds of collectible items to hunt down. Shanties are a thing again, along with a new item that gives you the instant benefit of increasing income from various sources.
All in all, I really enjoyed Assassin?s Creed Rogue, and think it?s well-worth checking out despite being the old-hardware release for the series this year. It?s a far better experience than Unity overall, provided you enjoyed Black Flag like I did. It did a suitable job of washing away the bad taste left from Unity, and I would certainly suggest it as a series palette cleanser if you?re in need of one. It?s hard to give it extremely high marks, as it does cover a lot of familiar ground and re-uses a number of assets, but outside of that I have virtually no complaints.
Written by the game’s lead writer and director Jon McKellan and drawn by artist David…
Switch owners will have to wait a little longer for the Doppelganger to enter the…
You still need to pay to play as Dural…
I can’t wait to see all that delectable Vanillaware food on an HD display.
No mom, I’m not watching a violent video of people in gunfights, I’m making one.
Fans of Fatal Fury and Metal Slug should be pretty satisfied with the latest announcements.
This website uses cookies.