The Swapper review for PS Vita, PS4, PS3

Platform: PS Vita
Also On: PS4, PS3, PC
Publisher: Curve Studios
Developer: Facepalm Games
Medium: Digital
Players: 1
Online: No
ESRB: E10+

I was struggling with getting my mind around The Swapper until I ventured over to Metacritic and found the perfect way to think about it. Not in terms of whether or not I liked it — I was quite sure I loved it before I saw what anyone else had to say — but rather in terms of what to compare it to. I was trying to think of what other puzzle-platformers it reminded me of, when the fact was, I needed to think a little more broadly.

The creepy atmosphere, the slow pace, the tense music, the ambiguous story: sure, there are some games that feature all those things, but to really bring them all together, you need to look to the big screen, to films like 2001:A Space Odyssey or, better still, Moon. You know, claustrophobic films set in space where a strange dread hovers over everything, even when it’s not immediately apparent why. That, in a nutshell, is what The Swapper seems to draw its inspiration from. Between its sparse soundtrack and its moody lighting (to say nothing of the graphics, which fall somewhere between lifelike and stop-motion claymation), this is a game that knows how to create and sustain an atmosphere.

Of course, seeing as The Swapper is a game and not a film, it needs a little more than just amazing aesthetics to be successful. Luckily, it delivers on that front as well. It’s a top-notch puzzle-platformer, one that isn’t afraid to make things a little challenging almost right from the get-go. Considering how much I usually don’t like games that drop you in the deep end right off the bat, I’m a little surprised to find myself saying this, but…well, here we are. Clearly, The Swapper’s developers believe that players will rise to whatever challenges you throw in front of them if you just give them the right tools, and more often than not, their faith is justified. The mechanics here are pretty easy to pick up, but also adaptable enough to be useful in levels that very quickly get progressively harder.

That said, for me it all comes back to the atmosphere. Without it, of course, The Swapper would still be fine; it’d be like a less interesting version of Stealth Inc., to be sure, but it would still be worth playing. Factor in the whole moody (Moon-y?) vibe, though, and suddenly the game jumps up to a whole other level. Like the films it seems to draw inspiration from, it takes on an artistic sheen — and like both of those movies, it’s a look the game wears very, very well.

Grade: A
Matthew Pollesel

Recent Posts

Marvel Rivals introduces a limited time soccer mode in their Spring Festival Limited Event

How you have a Spring Festival in January is anyone’s guess…

15 hours ago

The wait is almost over for While Waiting as it arrives on PC and the Nintendo Switch on Feb. 5th

We look forward to seeing the speedrunning community get their hands on this title.

15 hours ago

Accolade Sports Collection bringing retro sports games to modern platforms soon

Get ready for a blast from the past with Hardball!, Hardball II, Winter Challenge, Summer…

16 hours ago

Hey, C’mon C’mon! Check out the physical editions of Fatal Fury: City of the Wolves!

Are you OK with what SNK is doing with the physical release for the latest…

1 day ago

Botworld Odyssey review for PC, Nintendo Switch

Would you call Pokémon with bots Botémon, Pokébot, or Botworld Odyssey?

2 days ago

ENDER MAGNOLIA releases one more trailer before its launch on January 22nd

The sequel to ENDER LILIES finally arrives on PC and consoles.

4 days ago

This website uses cookies.