This interview, conducted with Masahiro Higuchi, Genki Yokota, Kouhei Maeda, and Toshiyuki Kusakihara takes an inside look at the work Intelligent Systems put into the recently released Fire Emblem: Awakening, with glimpses into the early development stages of the game. Also included is some interesting tidbits on what went into the creation of the new Casual Mode featured in Awakening, and the debate to even include the mode in the first place.
It’s a lengthy interview and a rare look at the inner workings of one Nintendo’s longest running studios, and well worth the read for any Fire Emblem fan out there.
Feel free to read through the interview here, via the official Fire Emblem website: 8-4 Interviews Fire Emblem: Awakening Developers
So after your trip to Frank and Sons, swing by Junes for a refreshing drink!
Fans were also introduced to the new voice of Rise!
Whether you’re an OG or a rookie just kicking off your journey, I’m sure this…
The XBOX reset continues.
As metroidvania platformers go, Clockwork Ambrosia is...certainly one of them.
Sporting a plethora of new content and updated visuals, the Assassin's Creed IV remaster has…
This website uses cookies.