I?ve been looking forward to playing Fez for quite a while now, like I suspect a lot of people have been, and I?m happy to see that the wait has paid off. It?s an excellent title that easily secures a high ranking in my personal short list of awesome XBLA titles. It has a few technical hiccups that keep it from securing the top spot, but what it lacks in polish it more than makes up for it through incredible design, with its delightful world, fantastic controls, beautiful sound, and brutal puzzles.
Fez keeps its overall plot simple, in true 8-bit fashion. You play as Gomez, a white humanoid of some sort whose current existence up to this point has been as a creature in a 2D world. A small turn of events reveals to Gomez that he actually lives in a 3D space, and the player is granted the ability to rotate Gomez?s world on its X-axis. Obviously this comes into play when solving puzzles in the world of Fez, and your end goal is to explore new areas, uncover secrets, and collect cubes in order to unlock new worlds to explore.
That said Fez can turn into a nightmare of a game, but in the best way possible. If you opt to seek out the optional puzzles, you?ll be twisting your brain in ways you didn?t think imaginable. Fez has some underlying elements that are easily missed by a casual eye, in fact, you can ?finish? the game without ever needing to tackle the hardest elements found here. That?s a great choice though, as it keeps the game accessible and friendly to people that just enjoy the look and feel of the game, but don?t care for any extreme challenge.
Still, as I mentioned above, there are some minor flaws currently holding the game back a bit. One involves a constant stuttering effect, which seems to get worse and worse the more you play the game. I?m at a point now where moving from one stage to the next is like watching a slideshow of that stage load in. And when the game decides to checkpoint, which is frequent, there?s a noticeable pause that occurs. This causes me to miss some jumps, and can be pretty annoying. But the checkpoint issue also means I never really lose any progress, and if you happen to die or fall in Fez you literally just restart on the platform you were last standing on.
Hopefully some of the technical issues can be addressed via a patch, because other than those problems Fez is downright excellent. If you?re a 360 owner, you definitely owe it to yourself to check this one out. It?s worth the price of admission if you just plan to play through to the ending, but its value goes above and beyond if you really dig into what Fez has to offer. Even though the wait has been pretty long, I find myself incredibly pleased with the final result.
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