The Hyperdimension Neptunia franchise sets its satirical sights on MMOs.
A Japanese dungeon-crawler that goes all in on craziness -- and, somehow, finds that it pays off.
Hakuoki: Kyoto Winds is proof that not all visual novels have to be centred around the most obnoxious characters imaginable.
Period Cube: for those times when you wish Sword Art Online had way less action and way more romancing of…
Sega Hard Girls do what Hyperdimension Neptunia don't.
Not as bad as it could be, but not particularly great, either.
Idea Factory's latest title in the beloved Neptunia franchise is an interesting one.
Time for another edition of "Why does the Hyperdimension Neptunia series bother with the mainline games again?"
How do you beat a demi-god? Practice, practice, practice.
Like every previous Hyperdimension Neptunia, only moreso than ever before.
Will Norn9: Var Commons make any more sense than it's name? Read our review to find out!
Code: Realize ~Guardian of Rebirth~ is that rarest of birds: a visual novel that you'll actually want to read.
A batch of English language screens for the very first PS4 installment in the Hyperdimension Neptunia series.
The visual novel vicious circle: are characters jerks because they're in visual novels, or are they in visual novels because…
Pfft... who needs another last-gen Hyperdimension Neptunia release when the next generation of titles is almost ready to go... even…
If you're torn between sleeping and gaming, Omega Quintet offers a way of letting you experience both.
Same Nep-Nep time, same Nep-Nep channel.
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