In the last five years we’ve seen at least three different video game takes on the iconic Alien franchise. 2021 saw the release of Aliens: Fireteam Elite, followed by Aliens: Dark Descent in 2023. Then 2024 brought us Aliens first foray into VR with Alien: Rogue Incursion (see our review of that here). This week marks the re-release of that game minus the VR component, available on PlayStation 5, Xbox Series X, and PC, now dubbed Alien: Rogue Incursion – Part One: Evolved Edition.
I’ve been on a bit of a high since the recent TV show Alien: Earth just wrapped up on FX, and I was ready for more Xenomorph action. In that regard Rogue Incursion certainly fits the bill. It’s a solid enough First-Person Shooter set against the backdrop of an abandoned, creepy outpost filled with light puzzle solving, cramped corridors, and plenty of slimy Xenomorphs jumping at the chance to take a bite out of protagonist Zula Hendricks.
Removing the VR element from Alien: Rogue Incursion doesn’t seem to hurt the game all that much. Having not played the VR version, I never felt like I was missing out on a significant difference between the two editions. I’d liken it to watching a movie that was made for 3D but on a normal screen. It’s easy enough to see where the VR element would come into play, there’s plenty of instances where Zula is required to turn handles, press buttons, and so on, but using a controller to perform these functions works just fine here. The only element that feels sort of wasted without VR is the ability to just pick up random objects like boxes, screwdrivers, and so on. You can still pick them up and toss them if you want, but they really don’t add to the gameplay or perform any real function without VR. Occasionally you might pick up a box and find it has a health item in it, something that would have been easier to see and tip over in VR, but that’s about it.
Note: Survios provided us with a Alien: Rogue Incursion – Part One: Evolved Edition code for review purposes.
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