However, rather than just announce the new release date and slink away, Zenovia Interactive Creative Director Sri Kanakanahalli released a statement and provided some content. Sri declared the game is ostensibly complete, however a confluence of events which includes the certification process of various platform holder as well as their Publisher Retroware’s jam-packed schedule, Zenovia decided in order simultaneously across the game’s four platforms a delay to November 20th was necessary (The Initial release date was October 2nd). However the team won’t be twiddling their thumbs until the week before Thanksgiving as they will be looking to add content and features that were planned as post release updates.
As someone who has played the demo of this hybrid shooter, I felt it was a pretty damn good experience, so I wonder what other improvements the team can add…but hey it’s surprising you what you can do with an extra month.
We’ll find out when Neon Inferno blazes on PC, the Xbox, PlayStation and Switch platforms on November 20th 2025.
Didn’t think I’d have to be good at adding to 10 in a Gacha game…but…
It’s always good to see what’s shaken or stirred in the development process.
Now what is that game with the “9” in its title which Suda was alluding…
The secret successor to Super Smash Bros Ultimate? Why not!
Sony and Bad Robot Games are working on a 4-player co-op shooter under the direction…
There's a very well-rounded selection of new Nintendo eShop titles, content and sales launching today/soon…
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