News

Go with the flow when Kirby Air Riders breezes onto the Nintendo Switch 2 on November 20th

In case you missed the grand reveal of Kirby Air Riders during Nintendo’s scheduled Kirby Air Riders Direct livestream this morning, here’s the downlow on what to expect from the new Switch 2 title which is officially due out on November 20th, 2025.

Based on the concept around the original Kirby Air Ride from way back in 2003, Kirby Air Riders takes kart racing in a slightly different direction and is being developed by Sora Ltd. and Bandai Namco Studios and published by Nintendo.

As expected there’s a plethora of Kirby-themed Air Ride “machines” and riders, with various techniques, styles, abilities and features, and there looks to be a nice variety of modes and courses as well.

Check out a small set of screens from the reveal along with a whole lotta info and detail from the presentation.

Kirby Air Riders screens:

In today’s Kirby Air Riders Direct presentation, game director Masahiro Sakurai himself was on hand to break down new features, returning modes, characters, Air Ride machines and more in this frantic vehicle action game coming to the Nintendo Switch 2 system on November 20.

The Kirby Air Riders game is a wild action experience across land, sea and air that puts you in control of frenetic Kirby fun! Enhancing and expanding upon Kirby Air Ride, originally released for the Nintendo GameCube system in 2003, this new game will now give players a roster of riders to choose from, each with their own distinct characteristics and abilities. In addition, there are new Air Ride machines, returning game modes, and new Special moves! Kirby Air Riders is fast-paced mayhem from Sora Ltd. and Bandai Namco Studios, Inc.

Read below for more about the features and gameplay spotlighted by Mr. Sakurai:

  • Riding Techniques: Each Air Ride machine, or “machine” for short, has different forms and traits. They usually hover above the ground and move forward automatically – no need to press any buttons or tilt the left Joy-Con 2 control stick forward to accelerate. Use the left stick to change direction by tilting it left or right. So, what do the buttons do?
  • Boost Charge: By pressing the B Button, your machine will hit the ground, and you’ll start a Boost Charge and brake. Releasing the button activates a Boost Dash. As Mr. Sakurai explained, this is more than just a speed boost – by tilting the left stick and holding the Boost Charge button through sharp corners, you can perform drift maneuvers, which help you gain even more of a speed advantage.
  • Specials: It takes more than speed and deft maneuvering to get ahead of the competition, however. The Y Button is your “Special button,” and it activates your character’s unique Special move. Attack your rival riders and enemies to fill up your Special Gauge and, once full, unleash your Special! While most characters have one distinct Special, Kirby has four different Special moves – one for each color Kirby you can play as. Combine certain Specials with attack techniques like Quick Spin, which is activated by wiggling the control stick, and you’ll be on your way to victory!
  • Riders: Kirby Air Riders adds a strategic element to its mayhem by adding more importance to your choice of rider. Each rider in the game has their own unique traits which can impact their machine’s performance, including weight, durability, Specials, close range attacks and more. These factors can either give them an advantage or cause more unpredictability during the action depending on the environment you’re in. In fact, this is why Air Ride mode has you select your course first, then the rider and machine you want to use. In addition to the well-balanced pink puff, your roster of riders includes familiar faces from the world of Kirby, like Meta Knight, King Dedede, Bandana Waddle Dee, as well as enemies in the Kirby series like Cappy, Chef Kawasaki, Starman and … well, you’ll just have to play and see who else shows up, won’t you? And to keep you moving forward and keep your opponents on their toes, Kirby Air Riders also lets you mix and match riders and machines.
  • Machines: Air Ride machines are built for more than just speed! Each machine, like the riders, can even sustain different amounts of damage. Most machines will also glide through the air if you jump from a ramp or other structure, and you can control your machine by tilting the left stick up or down to ascend or descend. Make a perfect landing and you’ll be rewarded with more speed. You can also perform rail grinds, drifts and other maneuvers.
  • Copy Abilities: To level the playing field, Kirby Air Riders gives all the riders the ability to inhale or capture to copy an enemy’s abilities. Use these newly acquired abilities to temporarily gain additional ways to attack or increase your speed.

Mr. Sakurai also unveiled the returning game modes and experiences that await players in Kirby Air Riders, including City Trial mode, which he described as “the main event.” The mode from the original Kirby Air Ride returns, this time expanded and enhanced with more room to explore:

  • Skyah: City Trial is now located on a huge floating island called Skyah! Here, you’ll drive around freely collecting power-ups, attacking opponents to damage (and steal) their machines or cause them to drop power-ups you can then scoop up for yourself, all with the objective of upgrading your machine as much as possible. You start out with a small, weak machine, but through finding power-ups, attacking opponents and swapping to other machines, you can upgrade your ride. There are also random Field Events that occur throughout this phase. Some of these events pop up unexpectedly somewhere on the Skyah map, and you’ll need to hustle to that location to participate. Events include challenges like Short Race, where you’ll race through a sectioned-off area of the map, with power-ups awarded based on how you finish. There is also Dustup Derby, where the goal is to battle your opponents to knock them out and earn more power-ups. Be warned, these events may also involve the appearance of familiar bosses from the world of Kirby, including Kracko and Dyna Blade! This is only the first phase of the City Trial experience, and you’ll have five minutes of intense vehicle action to secure your machine and as many power-ups as you can. After that, it’s on to phase two …
  • Stadiums: Take your powered-up machine to a Stadium and compete to be crowned the winner. Each Stadium includes a different challenge that players will strategically select based on the power-ups you or your opponents have gathered. Some Stadiums will even be recommended for you based on your machine’s stats, in case you have any trouble deciding which one to take on. In Kirby Air Riders, you can also battle friends via local wireless1 with up to 8 players, or online2 with up to 16 players. Use GameChat3 to connect with your friends via video or voice chat to enhance the fun!

In addition to City Trial, Kirby Air Riders features other returning modes with updated features, including …

  • Air Ride Mode: In this mode, up to six riders can compete to cross the finish line first. Attack opposing riders and by hitting them you’ll gain small stars that increase your speed. What makes this experience unique is that you’ll compete by getting speed boosts via attacking! So go ahead and cut loose on your rivals! You can also follow the Star Slide – you speed up by following behind other riders and collecting the trail of stars in their wake. These extra speed boosts will help you leave your opponents in the (star) dust.
  • Lessons: With all the different riders, machines, techniques and game modes – you may want a little time to practice. The Lessons mode allows you to learn the basics of the game and try out some of the more advanced gameplay mechanics.

Plus, if you have a Nintendo Switch Online membership then you’re in luck! Seven tracks from the Kirby Air Riders soundtrack – including the main theme with English language vocals – will be released on the Nintendo Music app4 later today!

And this is all just the beginning. Now that you’re up to speed on what awaits in Kirby Air Riders, there’s more news waiting in the wings, so please stay tuned for further updates.

Attendees to the upcoming PAX West 2025 event, held in Seattle Aug. 29 – Sept. 1, will have the opportunity to get a hands-on demo of Kirby Air Riders at Nintendo booth #1923! Please note that the demos will require a Warp Pipe Pass reservation5. The Warp Pipe Pass registration period begins Aug. 21, with reservations available on a first-come, first-served basis. Visit this page to register.

Paul Bryant

Staff Writer

Recent Posts

Sony Interactive Entertainment teams up with Bad Robot Games to produce their first internally developed title

Sony and Bad Robot Games are working on a 4-player co-op shooter under the direction…

6 hours ago

Nintendo eShop Update – Metroid Prime 4: Beyond, Assassin’s Creed Shadows, Red Dead Redemption, MARVEL Cosmic Invasion

There's a very well-rounded selection of new Nintendo eShop titles, content and sales launching today/soon…

7 hours ago

Looks like Megatron has some backup finally as Robosen announced an auto-converting Soundwave

...and it’s backup he can rely on…unlike that sniveling worm Starscream!

8 hours ago

You’ve climbed to the top in Let it Die, now race to the bottom in Let it Die: Inferno!

I’m not looking forward to this game monopolizing my PlayStation recap in 2026…

12 hours ago

The Undertaker joins the Elden Ring Nightreign: The Forsaken Hallows as the second new Nightfarer

Meet the ass-kicking female faith fighter set to launch alongside the Nightreign DLC later this…

2 days ago

This website uses cookies.