The first episode gives us details about the world of DEATHSPRINT 66, what the team has tried in during the development of the title and how the devs aren’t looking to slowly bleed the playerbase for profit (Almost an inverse of the corporation depicted in their game…ironic!). Yep, in DEATHSPRINT 66, you’re only going to be getting the best cosmetics with skill and continued play. I’m certainly invested enough to watch the next episode of Behind the Speed!
However if you want to do more than watch and you’re attending Gamescom in late August it seems the game will be present at the show!
DEATHSPRINT 66 (Nailed all instances, baby!) will be coming to PC sometime this year.
DEATHSPRINT 66 Behind The Speed | Ep 1. Blood and Circus
I guess Mike Shinoda occasionally played guitar.
Looks like Robosen's found some more transformation cogs.
Will we see a HYTE collaboration out of this one…cause Braden needs a new PC…
There’s a reason Nintendo closed a Direct with a news app.
Is no one going to center the signboard in these images?
Here’s hoping we’ll get an add on or an addendum with the Parodius games.
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