Earlier this year we saw the release of Prince of Persia The Lost Crown, which was a Metroidvania-style platformer that was really well done, marking a sort of resurgence for the Ubisoft franchise that had been on the backburner for years. Now we have a new Prince of Persia project in the works, currently available via Early Access on PC, dubbed The Rogue Prince of Persia. As the name suggests, this is very much a rogue-lite adventure, definitely in the vein of Dead Cells, which makes sense considering the development team behind this venture is Evil Empire, the same team that had been developing new content for Dead Cells for years.
As I mentioned before, The Rogue Prince of Persia certainly owes a lot of its ideas and mechanics to Dead Cells. Evil Empire has done well with that style of game in the past, and I have no reason to believe the same won’t be true here. The groundwork in place is already solid, controlling the prince feels great, and everything moves at a brisk pace. The boss fights are challenging but fair, built around familiar patterns that you’ll become more skilled at following after each attempt.
Visually, I’m not 100 percent sold on the art style, but I did find it growing on me over time. It’s unique, and certainly not in the same vein as Dead Cells, but I’m hoping for improvements down the road to make it pop more. As it is, I don’t hate it, but it doesn’t make the game stand out all that well in my opinion. The soundtrack, on the other hand, is great so far, and I already find myself humming some of the stage tunes when I’m not playing the game, which is generally a good sign for me.
Note: Ubisoft provided us with a The Rogue Prince of Persia PC code for review purposes.
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