One half of the braintrust behind Pressed for Time, Benny was so smitten with the title that it holds the distinction of being the the second title he has “Platinium’d” Sony’s platform (The first being Spider-Man 2…look no one said he was a thorough gamer.). So it was fortuitous that he was able to sit down to talk to the Director/Art Director of the title title, Stefano Guglielmana to learn about how the title came together, the future and various other topics. I’m not really gonna drone on and summarize the interview, just check out the embedded video below and give the video a view or two! When you’re done, why not check out Benny’s full thoughts on the title.
Cookie Cutter is available now on PC, PlayStation 5 and Xbox Series X|S.
An Exclusive Interview with Director/Artist of Cookie Cutter, Stefano Guglielmana:
You’ll also get a peek at the stage set in the futuristic city of Birnin…
If you like the taste that you got, pre-orders for the full title are also…
At least these retro reproductions are properly labeled…
It’s a damn shame that even Lillymo has abandoned the PlayStation Vita as a platform.
Sometimes it’s nice to hold things in your hands.
VF5 is getting dangerously close to having the same number of iterations as Street Fighter…
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