Sea of Stars puts you in control of one of two “Solstice Warriors”, legendary heroes who are the only ones capable of taking on a recurring evil threat, raised from childhood to take on the role and venture out once ready to combat their foes. There’s a bit more going on under the hood in relation to how this story plays out, which might come as no surprise if you’ve played The Messenger, but on the surface the adventure and camaraderie between the two main heroes and their friend/companion is really well done, and the story bits you get from each town, dungeon, and occasional new hero helps flesh out the world even more, keeping you invested in the tale along the way. I loved that the writing and dialogue wasn’t overly verbose or complicated, yet still well written, and I had little trouble feeling engaged throughout the adventure, constantly wanting to press ahead to see what was next.
Additionally, each Solstice Warrior has their own magical affinity, like the moon or sun, and other companions introduced along the way will employ other elements. These are important to make note of because occasionally enemies will use special attacks, signified by a series of icons appearing over their head that correspond with these elements. If you’re able to hit an enemy with all of the displayed elements before their turn commences, you’ll stop the special attack and delay that enemy’s turn, giving you some strategy to employ even in basic battles. This helps keep the combat system feeling fresh throughout, and enemy encounters are paced really well, so you never feel bored or compelled to try and skip out of fights. Boss battles just amplify this concept further, making it important to make use of it if you intend to scrape by in the tougher fights.
I’ve really been impressed with Sea of Stars overall. I think it delivers the total package when it comes to retro-infused RPG’s, and it feels pretty unique in a field that’s full of like-minded games. It also helps tremendously that a lot of folks will be able to try the game out for free via Game Pass or PlayStation Plus, but I’d honestly recommend it regardless, it’s well worth checking out.
Note: Sabotage Studios provided us with a Sea of Stars PS5 code for review purposes.
I mean it’s more of a “heads on”…but who says that.
The silly things we do for "fandom".
I’m certainly not gonna begrudge cheap PC games…now let’s get some badges and trading cards!
Why can’t any award actually list the innovation in accessibility in their innovation in accessibility…
Finally Jack Black in controller form…what, no? It’s not him? Oh man…
A fight stick without a stick…what a wild time we live in.
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