News

Immortals of Aveum gets a magical first look gameplay trailer


Only a few short days after Immortals of Aveum was officially revealed by EA (via their EA Originals label) and Ascendant Studios, we now have a fresh, nearly 6 minute “first look” at some gameplay for the unique single-player, first-person magic shooter.

The Unreal Engine 5.1 powered next gen action title is headed to consoels and PC on July 20th, 2023.

Immortals of Aveum ? Gameplay First Look Trailer:

The gameplay trailer showcases Jak battling against Rasharnian forces, putting the game?s spell-based combat on full display as the player wields the three different types of magic: Force (Blue), Life (Green), and Chaos (Red). Through Sigils, rings, and totems, the gameplay is customizable to best fit players’ preferred playstyle.

Ascendant Studios is proud to be releasing one of the first games on Unreal Engine 5.1. Immortals of Aveum leverages the engine?s newest technologies, including Lumen dynamic lighting and Nanite (polygon) performance boost. You can find a full breakdown of how Ascendant is utilizing this powerful tool in their new blog post here.

Immortals of Aveum launches in retail and digital storefronts on July 20, 2023 on PlayStation 5, Xbox Series X|S and PC via EA App, Steam and Epic Games Store.

Paul Bryant

Staff Writer

Recent Posts

Code Vein II review for PC, PS5, Xbox Series X

Code Vein’s follow-up still has some work to be done.

20 hours ago

Nintendo eShop Update – Dragon Quest VII Reimagined, PGA Tour 2K25, Carmageddon: Rogue Shift

There's a pretty well-rounded selection of new Nintendo eShop titles, content and sales launching today/soon…

20 hours ago

Nintendo Direct: Partner Showcase recap: Indiana Jones, Fallout 4, Orbitals, Resident Evil Requiem and more

Nintendo's 3rd party partners brought out a lot of wares during the 30 minute presentation…

20 hours ago

Kill Nazis at your discretion in Nekome: Nazi Hunter

The main character is really rocking that Inglourious Basterds' “Bear Jew” fit.

2 days ago

This website uses cookies.