Hosted by Grasshopper James, we?re shown the entrance area, some conference rooms and an open area with many a things blurred out to prevent details of future projects from being revealed prematurely. For a company that embodies ?punk rock?, I was surprised how white and sterile the walls were. Yes, they are adorned by immaculate murals depicting works from the company?s past, but the monotone (with the hints of occasional green hues) look was not certainly what I would expect from GhM. My personal highlight of the video was collectible shelves featuring products released related to their titles and stuff that founder Suda51 found cool. Eagle eyed viewers can spot rare collectibles such as the Silvia figurine that was released around the time No More Heroes 2 was released, and a couple spools of the infamous No More Heroes toilet paper that was handed out to people who pre-ordered the title.
With nearly 25 years of existence, it warms my heart that the company continues to thrive while never losing the quirkiness that made it such a cult following. Let?s hope they continue to have greater success and paint many more walls with the works they?ve created that are cherished by millions around the world!
Magical Mystery Yabukiri Studio Office Tour! with Grasshopper James [JP Subtitles]:
[???????]
Come with us on now on a journey through time and space to the world of Yabukiri Studio, with your bumbling-ass host, Grasshopper James.
This place has it all: funky chairs, random toys, blurred-out game dev materials, and Walter Sobchak’s non-union equivalent pointing at stuff.
The summer solstice is here... and so is a livestream event for Rebel Wolves' hot…
So much to see, and so much to miss out since I won’t make it…
Not bad for content that came out with very little warning.
No more worrying about running out of battery during a fight when this long running…
There's a pretty well-rounded selection of new Nintendo eShop titles and content launching today/soon. Full…
In a weird roundabout way…is this the home version of the game?
This website uses cookies.